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- Time To Live
Dev log #6 and about the delayed release
It's 2025, and I'm belatedly wishing you a happy new year. Originally, I planned to release Time To Live at the end of 2024, but I wanted to explain why delaying the release and explain the new system working on. 1. Why…
Store6 changesGameplayPerformance - Time To Live
Dev log #5
Hardcore mode is for those who want to play a more difficult game. You can select it after watching the ending of the game, and the changes are explained in the screenshots. In hardcore mode, manual saves are not possib…
Announcement1 changeGameplay - Time To Live
Reached 1000+ Wishlists!
Thanks to a lot of support during Steam Next Fest, my game's wishlist has reached 1000. Thank you to everyone who added to our wishlist! I'll make a great game for you! Have a great day!
Announcement1 changeGameplay - Time To Live
EGA LULZ!!! 16-COLOR LIVE DRAWING SHOW!
For Steam Next Fest, I am hosting a live show on June 16, 2024 from 12:00AM to 03:00AM KST(June 15, 2024 from 08:00AM to 11:00AM PST) where we'll be drawing using only 16 colors. What I'll be drawing is a source that wi…
Patch notes2 changesGameplayServer - Time To Live
Steam Next Fest is here!
Starting June 10th (PST), Steam Next Fest is here. Time To Live will be participating in Steam Next Fest! Check out our gameplay videos, download the trial, and have fun! If you have any questions, suggestions, or bug r…
Announcement1 changeGameplay - Time To Live
Dev log #4
Deciding what to order for a long weekend is a big deal. If you have a roommate, it's even harder if they don't have the same tastes as you. Why not order for both of them? What if you can't afford it? After all, it's m…
Announcement2 changesBalance - Time To Live
About updates to the demo version
Recently identified and fixed a bug that prevented multiple save files from working independently (e.g., if a product list was modified in save A, it would be reflected in save B), but this changed the way the files are…
Announcement1 changeFix - Time To Live
Dev log #3
One of Time To Live's biggest selling points is its 16-color graphics. 16-color is a essence of the classic IBM PC games. My personal goal is to recreate the graphics of the EGA. The color table consists of eight basic…
Announcement3 changesGameplayMaps






