Full notes
Full TIME COWBOY update
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Repeated intro
Hey there, welcome back. TIME COWBOY has gotten a new patch now with some much needed changes.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Additions:
Added Muzzle Flash Animations for all Weapons
Added New Settings Category (UI)
Moved a couple settings from Graphics to UI Category
Added 3 New Settings (Thanks skibbingstones45!)
Added Speedrun Mode to Settings (Auto-Skips Cutscenes, Level Finish Screens & More)
Added Scrollbar to Level Select
Balance Changes:
Nerfed Turret Damage (Hard: 10 --> 7.5) (TB: 12 --> 8.0)
Turret projectiles now come from head
Turret can now be damaged with its own projectiles
Fist Combo Reward no longer is removed if your health is above 65-75% or 50% on Yellowbelly
You can now switch weapons during a freeze frame
Bug Fixes:
Fixed a bug where Enemies would attack despite the player not being in line of sight due to them detecting themselves
Fixed minor game-crashing bugs
Thank you for reading and playing TIME COWBOY!
Source
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