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Steam News11 June 202619d ago

Patch notes 2026-06-11 (experimental)

Hello everyone! We thank you for your overwhelming response to yesterday's experimental launch of Update 1.1! Please keep the feedback coming, either in the comments below, on the forums, or on Discord .

Full notes

Full Timberborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

5 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Performance
fixedBug fixesArch of Progress now correctly allows placing overhangs right above its, well, arch.
changedBug fixesUpdated the explanations in the Relay’s panel now that it accepts more than two inputs.
fixedBug fixesReminded the lazy beaver lumberjacks that all logs from a fallen tree must be retrieved, even if the player saves and loads the game in the middle of the process.
changedBug fixesUpdated Observatory’s recipe to actually match its recent rebalancing.
fixedBug fixesFixed the tutorial’s checkboxes getting squeezed when the text is too long.
fixedBug fixesFixed a crash caused by a beaver getting confused while trying to deliver an item to a storage building that wouldn’t accept it.

We thank you for your overwhelming response to yesterday's experimental launch of Update 1.1! Please keep the feedback coming, either in the comments below, on the forums, or on Discord .

The first tweaks are now live on the experimental branch - see the patch notes below.

Bug fixes

  • Arch of Progress now correctly allows placing overhangs right above its, well, arch.

  • Updated the explanations in the Relay’s panel now that it accepts more than two inputs.

  • Reminded the lazy beaver lumberjacks that all logs from a fallen tree must be retrieved, even if the player saves and loads the game in the middle of the process.

  • Updated Observatory’s recipe to actually match its recent rebalancing.

  • Fixed the tutorial’s checkboxes getting squeezed when the text is too long.

  • Fixed a crash caused by a beaver getting confused while trying to deliver an item to a storage building that wouldn’t accept it.

  • Fixed a crash caused by badly-timed switching between the Settlement Panel's tabs.

Source

Steam News / 11 June 2026

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