Full notes
Full Tim-Tim 2: "The Almighty Gnome" update
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What changed
- Gameplay
- UI and audio
- Fixes
With this latest release, Tim-Tim 2: The Almighty Gnome is officially 60fps. The demo is not though... I might need to just take that away actually. Is anyone super interested in the demo? Let me know if so. So this latest update fixes a few bugs that have been around for a while as well as some new bugs from the work being done to put this on console.
There was a bug that would prevent you from getting the 100% achievement if you waited too long to save the first time. If you collected all the chests, stones, and letters and launch your save file, the achievement should be granted.
There was a new bug with the protect spell. It's fixed and now works.
The Fly spell now isn't just a slightly smaller double jump but instead launches you into the air as a fly spell should, this should help with finding some of those hidden overhead chests.
There is now a volume button in what used to be the exit menu and is now the options menu that is mostly still exiting, but with a volume control too.
There were several smaller things that no one should have ever really noticed but rest assured, they have been fixed.
As always, I hope you enjoy the game and look forward to hearing about your time playing it!
Source
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