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Steam News5 January 20242y ago

v1.0!!!

A new year, a new update! Highlights: New Map! Sci-Fi. A futuristic city map. 20 new skins! New Sci-Fi skins, robots, augmented humans, aliens and more! DLSS and FSR3 support.

Full notes

Full Tim Climpy's Warfair update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes14 additions14 changes0 removals
  • Gameplay
  • Maps
  • Store
  • UI and audio
  • Performance
  • Fixes
addedA new year, a new update!
addedNew Map! Sci-Fi. A futuristic city map.
added20 new skins! New Sci-Fi skins, robots, augmented humans, aliens and more!
changedDLSS and FSR3 support. Select from the options menu to enable DLSS or FSR3 to improve image quality and performance with DLAA!
addedFull Patch notesNew Map: Sci-Fi!
addedFull Patch notesAdded 20 new skins!

A new year, a new update!

Highlights:

New Map! Sci-Fi. A futuristic city map.

20 new skins! New Sci-Fi skins, robots, augmented humans, aliens and more!

DLSS and FSR3 support. Select from the options menu to enable DLSS or FSR3 to improve image quality and performance with DLAA!

Initial Ready Player Me integration! Create your own avatar in game or on readyplayer.me to use it in game!

Ziplines!

Full Patch notes

  • New Map: Sci-Fi!

  • Added 20 new skins!

  • Added Nvidia DLSS and DLAA support!

  • Added AMD FSR3 support!

  • Added initial integration with Ready Player Me for all new avatars!

  • Added ziplines!

  • Added compass to top of screen to mark objectives and enemies (when visible on map)

  • Enabled HDR because we know you Steamdeck OLED people want to get that sweet eye burn

  • New rain and snow effects

  • Improved performance of audio engine

  • Improved performance of main menu

  • Improved quality of main menu rendering, also included game shaders into menu

  • Improved performance of fog shaders

  • Improved performance of sky shaders

  • Added more emotes to main menu lobby

  • Added ability to rotate character on main menu

  • Fixed controller use in main menu double pressing some controls

  • Updated cloth shaders

  • Cleaned up and refined audio probes

  • Fixed grenade sounds not playing

  • Changed default idle animations in main menu

  • Updated multiplayer framework to reduce transient errors

  • Updated Office map so it isn't in some kind of green hellhole

  • Updated Protonuke map to include more trees

  • Fixed an issue with bot navigation on Haunted House

  • Tweaked exposure settings to be less intrusive

  • Fixed an issue where fog would cause colours to break on some maps

  • Code refactor on Authentications and levelling

  • Fixed a rare error when calculating length of draw animation

  • Fixed level popup being 1 level too low when levelling during a game

  • More reload fixes to avoid things not reloading

  • Fixed crash on exit with Audio engine

  • Other minor fixes that I may not have fully logged!

Source

Steam News / 5 January 2024

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