HomeGamesUpdatesPricingMethodology
Steam News10 September 20232y ago

0.92.7

Small update this week! New depth of field effect and some bug fixes all round! Updated some shaders for optimisation Updated cloth physics Added Depth of Field when using a scope Added some more cover in El Mondo map F

Full notes

Full Tim Climpy's Warfair update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
  • Balance
addedSmall update this week! New depth of field effect and some bug fixes all round!
changedUpdated some shaders for optimisation
changedUpdated cloth physics
addedAdded Depth of Field when using a scope
addedAdded some more cover in El Mondo map
fixedFixed some button alignment issues on main menu

Tim Climpy's Warfair changes

addedSmall update this week! New depth of field effect and some bug fixes all round!
changedUpdated some shaders for optimisation
changedUpdated cloth physics
addedAdded Depth of Field when using a scope
addedAdded some more cover in El Mondo map

Small update this week! New depth of field effect and some bug fixes all round!

  • Updated some shaders for optimisation

  • Updated cloth physics

  • Added Depth of Field when using a scope

  • Added some more cover in El Mondo map

  • Fixed some button alignment issues on main menu

  • Tweaked some walls on Temple map

  • Fixed some issues with kill streaks on death

  • Fixed issue with kill streaks not always detecting players on FFA

  • Increase paintball damage a little

  • Reduced intro volume again!

  • Fixed some minor script errors

  • Small fixes to mesh batching

Source

Steam News / 10 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.