HomeGamesUpdatesPricingMethodology
Steam News28 March 20263mo ago

Update 0.0.14

[0.0.14] (2026-03-28) Features Added retry button for campaign missions Added damage preview outcome icon Added mission objectives on campaign battle ui Added owl and lizard for multiplayer profile icons Added win and l

In this update4

Full notes

Full Tiles of War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes8 additions2 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Maps
  • Fixes
  • Performance
addedFeaturesAdded retry button for campaign missions
addedFeaturesAdded damage preview outcome icon
addedFeaturesAdded mission objectives on campaign battle ui
addedFeaturesAdded owl and lizard for multiplayer profile icons
addedFeaturesAdded win and lose conditions to the mission info screen
addedFeaturesAdded clicking on commander portrait to open the ability information

Tiles of War changes

addedAdded retry button for campaign missions
addedAdded damage preview outcome icon
addedAdded mission objectives on campaign battle ui
addedAdded owl and lizard for multiplayer profile icons
addedAdded win and lose conditions to the mission info screen

[0.0.14] (2026-03-28)

Features

  • Added retry button for campaign missions

  • Added damage preview outcome icon

  • Added mission objectives on campaign battle ui

  • Added owl and lizard for multiplayer profile icons

  • Added win and lose conditions to the mission info screen

  • Added clicking on commander portrait to open the ability information

  • Added quitting a ranked game before the battle starts

  • Added Settings to change monitor

Balancing

  • Rebalancing of introduction map - Now with Horses

  • Rebalancing of AI to be more aggressive

  • Decreased maintenance cost of some units

Bug Fixes

  • Fixed various multiplayer bugs.

  • Fixed camera movement to not go too far away from the map

  • Fixed bug when 1 player game, then don't restart the music at the beginning of the turn

  • Fixed bug when starting a game with only ai players, and pressing escape

  • Fixed bug when starting without save file

  • Fixed softlock on campaign 4, when closing the castle.

  • Fixed softlock on campaign 5, when clicking on the cavalry and attacking through an invalid path

  • Fixed some texts in the tutorials

  • Fixed tool tip for the end screen

  • Fixed hover on building did not work

  • Fixed logging in without internet crash

  • Fixed multiplayer match error, when at least 3 players are playing and one player surrenders

  • Fixed random networking error

  • Fixed repetition from the dialogue in the tutorial

  • Fixed warning when map is not for the correct number of players

  • Fixed some resolution settings not appearing

  • Fixed the screen choice dropdown was empty on the first load

  • Fixed Translations

  • Fixed ui staying open after going to title screen in multiplayer games.

Source

Steam News / 28 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.