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Steam News27 June 20268d ago

Demo Update #3

I realized some players were getting stuck early on in the demo because the fights felt too difficult or because they put themselves in a sticky situation by picking a 3rd tile type right away.

In this update2

Full notes

Full Tiles & Vials update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes1 removal
  • Gameplay
addedI realized some players were getting stuck early on in the demo because the fights felt too difficult or because they put themselves in a sticky situation by picking a 3rd tile type right away. So I've tweaked the difficulty a bit, so it's easier to start out and made sure players don't have the option to pick new tiles for their inventory until they are a few fights in.
removedBalancingRemoved tile selection from the first few fights
addedContentAdded 3 new artifacts to help with board control

Tiles & Vials changes

addedI realized some players were getting stuck early on in the demo because the fights felt too difficult or because they put themselves in a sticky situation by picking a 3rd tile type right away. So I've tweaked the difficulty a bit, so it's easier to start out and made sure players don't have the option to pick new tiles for their inventory until they are a few fights in.
removedRemoved tile selection from the first few fights
addedAdded 3 new artifacts to help with board control

I realized some players were getting stuck early on in the demo because the fights felt too difficult or because they put themselves in a sticky situation by picking a 3rd tile type right away. So I've tweaked the difficulty a bit, so it's easier to start out and made sure players don't have the option to pick new tiles for their inventory until they are a few fights in.

Balancing

  • Lowered the difficulty of the first few fights

  • Removed tile selection from the first few fights

Content

  • Added 3 new artifacts to help with board control

Source

Steam News / 27 June 2026

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