Full notes
Full Tiles & Vials update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Some playtesters noted a few more things to improve upon, so with the goal of getting the demo nice and polished before Next Fest starts, I made a few more changes.
Bugfixes
The tutorial no longer breaks if you go in and out of character select before reenabling the tutorial
Getting stuck in the tutorial no longer forces you to choose from the 3 vials that you would in the normal game
You can no longer gain more energy than the amount of energy shown on screen
Quality of Life
Added the same internal border style to the Artifacts window as the Inventory window
Added sound effects for whenever an attack gets fully blocked or dodged
Source
Changelog.gg summarizes and formats this update. How we read updates.
