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Steam News24 August 20223y ago

Update 2022-08-24 (UX, Boss Rework, Many Bugfixes)

Hi! In the past week I've been working on identifying the most frustrating bugs in the game and I managed to fix 4 causes of crashes! This is all thanks the all the people who have reported these crashes and bugs!

In this update3

Full notes

Full Tilefinder update

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What changed

2 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
changedIn the past week I've been working on identifying the most frustrating bugs in the game and I managed to fix 4 causes of crashes! This is all thanks the all the people who have reported these crashes and bugs!
changedSo, keep it up! Whenever you find a bug or crash, send it to me ASAP with a screenshot and a log file, which can be found in the game folder/Assets/Data/Logs and pick the latest log file, corresponding to your gameplay session that crashed.
changedSomething Dark Looms Over the Fields...Pumpzilla is awakening. I reworked the first phase of the first boss since it was the first one I ever made and the design was a bit outdated. I feel like it should be a much smoother experience now. Also, I slightly changed the dialogue of Pumpzilla to make room for the next update, which will contain a more detailed Pumpzilla lore interaction! (one of the next updates)
addedShiny Items!Reworked the sheen of the item rarity. Items now have a brand new shining which is much easier to see and more pleasing to the eyes!
fixedBug Fixes and OtherFixed a crash happening when enemies died from fire, toxic fog or similar traps - Fixed a crash caused by faulty Pumplings code - Fixed a crash caused by faulty Molotov Peasant code - Tomes are now not usable in combat, as was intended. By extension, fixed a crash caused by using tomes in combat. - Fixed Unholy Revival not being usable - Adjusted some UI and Traps - All Spike Rush spells (Evil Paprikas, Driders, etc) now deal DARK damage
fixedBug Fixes and OtherCheers! Dave

Tilefinder changes

changedIn the past week I've been working on identifying the most frustrating bugs in the game and I managed to fix 4 causes of crashes! This is all thanks the all the people who have reported these crashes and bugs!
changedSo, keep it up! Whenever you find a bug or crash, send it to me ASAP with a screenshot and a log file, which can be found in the game folder/Assets/Data/Logs and pick the latest log file, corresponding to your gameplay session that crashed.
changedPumpzilla is awakening. I reworked the first phase of the first boss since it was the first one I ever made and the design was a bit outdated. I feel like it should be a much smoother experience now. Also, I slightly changed the dialogue of Pumpzilla to make room for the next update, which will contain a more detailed Pumpzilla lore interaction! (one of the next updates)
addedReworked the sheen of the item rarity. Items now have a brand new shining which is much easier to see and more pleasing to the eyes!
fixedFixed a crash happening when enemies died from fire, toxic fog or similar traps - Fixed a crash caused by faulty Pumplings code - Fixed a crash caused by faulty Molotov Peasant code - Tomes are now not usable in combat, as was intended. By extension, fixed a crash caused by using tomes in combat. - Fixed Unholy Revival not being usable - Adjusted some UI and Traps - All Spike Rush spells (Evil Paprikas, Driders, etc) now deal DARK damage

Hi!

In the past week I've been working on identifying the most frustrating bugs in the game and I managed to fix 4 causes of crashes! This is all thanks the all the people who have reported these crashes and bugs!

So, keep it up! Whenever you find a bug or crash, send it to me ASAP with a screenshot and a log file, which can be found in the game folder/Assets/Data/Logs and pick the latest log file, corresponding to your gameplay session that crashed.

Without further ado, here's the update:

Update 2022-08-24:

Something Dark Looms Over the Fields...

Pumpzilla is awakening. I reworked the first phase of the first boss since it was the first one I ever made and the design was a bit outdated. I feel like it should be a much smoother experience now. Also, I slightly changed the dialogue of Pumpzilla to make room for the next update, which will contain a more detailed Pumpzilla lore interaction! (one of the next updates)

Shiny Items!

Reworked the sheen of the item rarity. Items now have a brand new shining which is much easier to see and more pleasing to the eyes!

Bug Fixes and Other

  • Fixed a crash happening when enemies died from fire, toxic fog or similar traps - Fixed a crash caused by faulty Pumplings code - Fixed a crash caused by faulty Molotov Peasant code - Tomes are now not usable in combat, as was intended. By extension, fixed a crash caused by using tomes in combat. - Fixed Unholy Revival not being usable - Adjusted some UI and Traps - All Spike Rush spells (Evil Paprikas, Driders, etc) now deal DARK damage

Cheers! Dave

Source

Steam News / 24 August 2022

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