Repeated intro
What changed
2 fixes2 additions1 change0 removals
fixedYou guys have reported tons of bugs this week! But fret not, I have fixed most of your requests!
addedDamage Type IconsSpell descriptions now have icons for damage types! That should make descriptions a bit easier to read and understand damage types at a glance. I will add more of these in the future!
changedUXAll enemies now display their mana (if they have mana), regardless if you have a Mage on your team - Adjusted the Silenced effect to end on turn end instead of the next turn start - Adjusted the position of several traps - Adjusted some misplaced UI parts - Adjusted Fox and Mage misplaced in the turn order UI
addedOtherAdded a new Mage spell, Flame Dagger, which scales with DAMAGE.
fixedBugfixesFixed an error caused by Mermaids' Charm spell - Fixed some things missing icons - Fixed some tiles remaining red at the Blessed Children boss fight - Fixed pirates overlapping at the Captain Stashton boss fight - Fixed dialogue options going out of the screen at the Natas event - Fixed Bloodbaths not disappearing when stepping on them - Fixed Helm of Evolution accidentally upgrading ALL items of that type in the game - Fixed some typos or strange spellings
Tilefinder changes
fixedYou guys have reported tons of bugs this week! But fret not, I have fixed most of your requests!
addedSpell descriptions now have icons for damage types! That should make descriptions a bit easier to read and understand damage types at a glance. I will add more of these in the future!
changedAll enemies now display their mana (if they have mana), regardless if you have a Mage on your team - Adjusted the Silenced effect to end on turn end instead of the next turn start - Adjusted the position of several traps - Adjusted some misplaced UI parts - Adjusted Fox and Mage misplaced in the turn order UI
addedAdded a new Mage spell, Flame Dagger, which scales with DAMAGE.
fixedFixed an error caused by Mermaids' Charm spell - Fixed some things missing icons - Fixed some tiles remaining red at the Blessed Children boss fight - Fixed pirates overlapping at the Captain Stashton boss fight - Fixed dialogue options going out of the screen at the Natas event - Fixed Bloodbaths not disappearing when stepping on them - Fixed Helm of Evolution accidentally upgrading ALL items of that type in the game - Fixed some typos or strange spellings
You guys have reported tons of bugs this week! But fret not, I have fixed most of your requests!
Damage Type Icons
Spell descriptions now have icons for damage types! That should make descriptions a bit easier to read and understand damage types at a glance. I will add more of these in the future!
UX
All enemies now display their mana (if they have mana), regardless if you have a Mage on your team - Adjusted the Silenced effect to end on turn end instead of the next turn start - Adjusted the position of several traps - Adjusted some misplaced UI parts - Adjusted Fox and Mage misplaced in the turn order UI
Other
Added a new Mage spell, Flame Dagger, which scales with DAMAGE.
Bugfixes
As always, let me know as soon as possible if you encounter bugs!
Cheers! Dave