Full notes
Full Tilefinder update
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What changed
0 fixes2 additions0 changes0 removals
- Performance
- Gameplay
addedThis is a crash that used to happen when you had auto-end turn enabled and used all your resources to kill the last enemy. This would cause the game to crash (essentially because the game tried to end the turn twice #programming).
addedPS: Let me know if the game is a bit laggier now, I added extra logs. If it's too laggy, I'll fix it in the next update!
Tilefinder changes
addedThis is a crash that used to happen when you had auto-end turn enabled and used all your resources to kill the last enemy. This would cause the game to crash (essentially because the game tried to end the turn twice #programming).
addedPS: Let me know if the game is a bit laggier now, I added extra logs. If it's too laggy, I'll fix it in the next update!
Hi!
This is a crash that used to happen when you had auto-end turn enabled and used all your resources to kill the last enemy. This would cause the game to crash (essentially because the game tried to end the turn twice #programming).
Hope it's the last we've seen!
Cheers! Dave
PS: Let me know if the game is a bit laggier now, I added extra logs. If it's too laggy, I'll fix it in the next update!
Source
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