In this update2
Full notes
Full Tides of The Endless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Fixes
- Maps
- Events
Tides of The Endless changes
【New Content】
Added a new stat display in the Attributes panel: Chance to evade monsters
Added multiple new Miracles
【Changes & Fixes】
Increased lock-on distance for ranged attacks
Reduced monster difficulty in Final Trial – Difficulty 1
Further optimization to ranged attack lock-on distance
Fixed an issue where the Energy Tower could not progress to the next floor
Fixed an issue with incorrect countdown display in the Energy Tower
Added a notification when the initial gate is not open
Increased the summoned monster limit to 100
Fixed an issue where some players could not exit the battlefield after completion
Fixed an issue where the reward selection screen did not appear after battles
All Energy Tower keys can now stack in the inventory
Fixed an issue where Star Map effects were incorrectly triggered by movement
- Adjusted Star Map [Swift Resonance]- Default trigger interval reduced from 1s to 0.5s - Attack Speed now has a stronger effect on trigger frequency
- Adjusted Star Map [Running Rhythm]- Movement distance required to trigger reduced from 2m to 0.8m
Fixed an issue where players could fall through stairs in Hard Battlefield 4
Source
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