Full notes
Full Thriving City: Song update
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What changed
- Fixes
- Gameplay
- Performance
- Store
Thriving City: Song changes
Dear County Magistrates, here are the details of what’s been fixed or adjusted in version 1.3.9:
Here are the key changes in this update:
Fixed an issue where armies could fail to pathfind and attack enemies.
Adjusted the shipyard’s unlock condition—now requires building a Trade Office first.
Fixed certain arrow towers near city walls not attacking enemies.
Fixed incorrect display of foreign character icons.
If you encounter any other bugs, please leave a comment below so we can quickly identify and address the issues.
In our next update, we'll focus on optimizing urban and commerce-related gameplay mechanics, with the patch expected to arrive in approximately two weeks. The main updates include:
New gameplay buff explanation panel
Streamlined tourist logic (performance optimization)
Simplified spending logic for high-rank/noble NPCs
Removed revenue column from perfumeries, jewelry shops, and textile workshops
Theater area tweak: Patrons from nearby market buildings now directly become audience (no walking required)
Incense Competition redesign: Now consumes incense to attract tourists and generate income
Wonders now require maintained prestige to stay active
We appreciate your continued support and patience — may your county thrive ever more smoothly!
Source
Changelog.gg summarizes and formats this update. How we read updates.
