HomeGamesUpdatesPricingMethodology
Steam News9 August 202510mo ago

Thrive 0.8.3 Release Candidate Available

We are once again about to release a new Thrive version next week, and as usual we have a public test build this week.

Full notes

Full Thrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Maps
  • Compatibility
  • Performance
  • Balance
addedWe are once again about to release a new Thrive version next week, and as usual we have a public test build this week. The biggest things to be noticed in this build are the achievements added for the microbe stage to encourage trying out various different strategies, and the upgrades to the multicellular stage prototype. Besides those headline features we have a long list of small and some big bug fixes as well as smaller new features and many balance tweaks.
addedThe added achievements are visible in Steam already, but are only achievable with this beta version. So if anyone has noticed the new achievements but hasn't managed to get any, that's the reason.
addedIt took a bit of extra time for this new release due to the summer break that cut down on the available development time. Also if anyone with an AMD GPU notices the game graphics glitching out, that is likely due to a new driver version that causes problems with Godot Engine. As far as we know there has been no further driver or Godot version released to address the problem, but if a Godot update is released to address this, we will try to get it out to all the players as soon as possible.
changedTo access the beta build, you need to right click Thrive in the Steam client and opt into the beta version.
changedPlease provide any feedback you have on this test build. We are especially interested in hearing about the game balance and how the achievements feel. You can comment on our forums: https://community.revolutionarygamesstudio.com/t/0-8-3-release-candidate-testing/8581 or in the comments below.

We are once again about to release a new Thrive version next week, and as usual we have a public test build this week. The biggest things to be noticed in this build are the achievements added for the microbe stage to encourage trying out various different strategies, and the upgrades to the multicellular stage prototype. Besides those headline features we have a long list of small and some big bug fixes as well as smaller new features and many balance tweaks.

The added achievements are visible in Steam already, but are only achievable with this beta version. So if anyone has noticed the new achievements but hasn't managed to get any, that's the reason.

It took a bit of extra time for this new release due to the summer break that cut down on the available development time. Also if anyone with an AMD GPU notices the game graphics glitching out, that is likely due to a new driver version that causes problems with Godot Engine. As far as we know there has been no further driver or Godot version released to address the problem, but if a Godot update is released to address this, we will try to get it out to all the players as soon as possible.

To access the beta build, you need to right click Thrive in the Steam client and opt into the beta version.

Please provide any feedback you have on this test build. We are especially interested in hearing about the game balance and how the achievements feel. You can comment on our forums: https://community.revolutionarygamesstudio.com/t/0-8-3-release-candidate-testing/8581 or in the comments below.

Source

Steam News / 9 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.