In this update6
Full notes
Full Those Who Dwell update
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What changed
- Gameplay
- Fixes
- UI and audio
Those Who Dwell changes
This week’s update focuses on quality-of-life improvements, controller fixes, and a step toward increasing tension and threat throughout the caves.
A big thank you to everyone continuing to share feedback, many of these changes are a direct response to what players have been experiencing.
New Feature – Chapter Select
Added a Chapter Select system to the Main Menu Players who have completed levels can now return to specific chapters without starting a new playthrough.
Controls & Interaction Fixes
Fixed multiple gamepad navigation issues across menus
Fixed an issue where interaction icons were missing in Level 1
Fixed the interaction prompt not clearing after interacting with an oil lantern
Fixed being unable to interact after placing an offering in Level 9
Fixed an issue that made interacting with the lockbox difficult after the first attempt
Audio, Visual & Presentation Tweaks
Fixed the VHS overlay not appearing in Level 1
Lowered VHS sound effects volume by default
Tweaked lighting in Levels 7 & 8 to reduce excessive brightness
Adjusted Level 4 water to make it harder to see into
Fixed collision issues on the steps in Level 2
Made the door rumble, screen shake, and sound more noticeable after completing puzzles in Levels 7, 8 & 9
Horror & Tension Improvements
Increased overall tension through subtle lighting adjustments and faint, occasional background audio
Updated Shadow People behaviour:
They now only appear or disappear when you aren’t looking directly at them
Getting too close will cause them to drain some of your light
When your light is low, they become faster and more threatening
Story & Cave Painting Updates
Added more narrative context when interacting with cave paintings
Fixed the order of cave paintings so they now present correctly
Thank You & Ongoing Support
Bug fixing and polish is still ongoing, and your feedback continues to guide each update. A huge thank you to everyone who’s played so far, reported issues, and shared their thoughts.
Please keep letting me know what works, what doesn’t, and where things can be improved, and if you’re enjoying the game, consider leaving a Steam review as it helps more than you might think.
More updates soon. — Luke,
Source
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