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Steam News15 December 20256mo ago

Weekly Update – Chapter Select, Bug Fixes, Polish & Increased Tension

This week’s update focuses on quality-of-life improvements, controller fixes, and a step toward increasing tension and threat throughout the caves.

In this update6

Full notes

Full Those Who Dwell update

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What changed

8 fixes2 additions8 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedThis week’s update focuses on quality-of-life improvements, controller fixes, and a step toward increasing tension and threat throughout the caves.
addedNew Feature – Chapter SelectAdded a Chapter Select system to the Main Menu Players who have completed levels can now return to specific chapters without starting a new playthrough.
fixedControls & Interaction FixesFixed multiple gamepad navigation issues across menus
fixedControls & Interaction FixesFixed an issue where interaction icons were missing in Level 1
fixedControls & Interaction FixesFixed the interaction prompt not clearing after interacting with an oil lantern
fixedControls & Interaction FixesFixed being unable to interact after placing an offering in Level 9

Those Who Dwell changes

changedThis week’s update focuses on quality-of-life improvements, controller fixes, and a step toward increasing tension and threat throughout the caves.
addedAdded a Chapter Select system to the Main Menu Players who have completed levels can now return to specific chapters without starting a new playthrough.
fixedFixed multiple gamepad navigation issues across menus
fixedFixed an issue where interaction icons were missing in Level 1
fixedFixed the interaction prompt not clearing after interacting with an oil lantern

This week’s update focuses on quality-of-life improvements, controller fixes, and a step toward increasing tension and threat throughout the caves.

A big thank you to everyone continuing to share feedback, many of these changes are a direct response to what players have been experiencing.

New Feature – Chapter Select

  • Added a Chapter Select system to the Main Menu Players who have completed levels can now return to specific chapters without starting a new playthrough.

Controls & Interaction Fixes

  • Fixed multiple gamepad navigation issues across menus

  • Fixed an issue where interaction icons were missing in Level 1

  • Fixed the interaction prompt not clearing after interacting with an oil lantern

  • Fixed being unable to interact after placing an offering in Level 9

  • Fixed an issue that made interacting with the lockbox difficult after the first attempt

Audio, Visual & Presentation Tweaks

  • Fixed the VHS overlay not appearing in Level 1

  • Lowered VHS sound effects volume by default

  • Tweaked lighting in Levels 7 & 8 to reduce excessive brightness

  • Adjusted Level 4 water to make it harder to see into

  • Fixed collision issues on the steps in Level 2

  • Made the door rumble, screen shake, and sound more noticeable after completing puzzles in Levels 7, 8 & 9

Horror & Tension Improvements

  • Increased overall tension through subtle lighting adjustments and faint, occasional background audio

  • Updated Shadow People behaviour:

    • They now only appear or disappear when you aren’t looking directly at them

    • Getting too close will cause them to drain some of your light

    • When your light is low, they become faster and more threatening

Story & Cave Painting Updates

  • Added more narrative context when interacting with cave paintings

  • Fixed the order of cave paintings so they now present correctly

Thank You & Ongoing Support

Bug fixing and polish is still ongoing, and your feedback continues to guide each update. A huge thank you to everyone who’s played so far, reported issues, and shared their thoughts.

Please keep letting me know what works, what doesn’t, and where things can be improved, and if you’re enjoying the game, consider leaving a Steam review as it helps more than you might think.

More updates soon. — Luke,

Source

Steam News / 15 December 2025

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