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Steam News9 September 20196y ago

Version 1.01

Having monitored feedback on the game there have been some concerns raised about it being a little too grindy, so we've made some balancing tweaks aimed at reducing friction a little!

Full notes

Full This Merchant Life update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedBalanceUnlock gold costs reduced (tier 1 from 5k to 4k, tier 2 from 10k to 8k, tier 3 from 20k to 15k) - Tier 3 unlock level requirements moved down from level 14 to level 12 - Reduced the requirement for story chapter 2's goal down from 6000 gold to 4500 gold (and take 3500 gold rather than 5000 gold upon completion) - Reduced the requirement for story chapter 12's goal down from 50000 gold to 35000 gold - Reduced the requirement for story chapter 14's goal down from 100000 gold to 75000 gold - Cart repair cost for normal difficulty reduced down from 4 to 3 - Reduced the chance of getting attacked at all target ratings aside from 1 - Reduced the speed adjustment to chance of getting attacked - RegularVisitXP increased from 20 to 25 - TrainerXP increased from 200 to 300
Unlock gold costs reduced (tier 15k4kUnlock gold costs reduced (tier 1 decreased, nerfUnlock gold costs reduced (tier 1 from 5k to 4k, tier 210k8kUnlock gold costs reduced (tier 1 from 5k to 4k, tier 2 decreased, nerf

This Merchant Life changes

changedUnlock gold costs reduced (tier 1 from 5k to 4k, tier 2 from 10k to 8k, tier 3 from 20k to 15k) - Tier 3 unlock level requirements moved down from level 14 to level 12 - Reduced the requirement for story chapter 2's goal down from 6000 gold to 4500 gold (and take 3500 gold rather than 5000 gold upon completion) - Reduced the requirement for story chapter 12's goal down from 50000 gold to 35000 gold - Reduced the requirement for story chapter 14's goal down from 100000 gold to 75000 gold - Cart repair cost for normal difficulty reduced down from 4 to 3 - Reduced the chance of getting attacked at all target ratings aside from 1 - Reduced the speed adjustment to chance of getting attacked - RegularVisitXP increased from 20 to 25 - TrainerXP increased from 200 to 300

Having monitored feedback on the game there have been some concerns raised about it being a little too grindy, so we've made some balancing tweaks aimed at reducing friction a little!

Balance

  • Unlock gold costs reduced (tier 1 from 5k to 4k, tier 2 from 10k to 8k, tier 3 from 20k to 15k) - Tier 3 unlock level requirements moved down from level 14 to level 12 - Reduced the requirement for story chapter 2's goal down from 6000 gold to 4500 gold (and take 3500 gold rather than 5000 gold upon completion) - Reduced the requirement for story chapter 12's goal down from 50000 gold to 35000 gold - Reduced the requirement for story chapter 14's goal down from 100000 gold to 75000 gold - Cart repair cost for normal difficulty reduced down from 4 to 3 - Reduced the chance of getting attacked at all target ratings aside from 1 - Reduced the speed adjustment to chance of getting attacked - RegularVisitXP increased from 20 to 25 - TrainerXP increased from 200 to 300

Source

Steam News / 9 September 2019

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