Full notes
Full Thief Simulator VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Maps
Thief Simulator VR changes
Hi there!
Thanks for the positive reception of the previous update! As promised - Thief Simulator VR is getting another patch that takes care of a lot of the stuff you asked for. This time we improved the vegetation, performance and fixed some bugs.
Changes:
Vegetation system is changed
Grass density depends on chosen quality level
Added anti-motion sickness tunneling options
You can attach tools to quick slots even if you’re overloaded
Pause when HMD is taken off
It’s easier to grab items
SteamVR update
Better performance (objects’ materials update)
Fixes:
FPS drop when teleporting with a stolen car
Can’t toggle Dynamic weather setting
Sometimes you can get stuck on map’s edge when using teleport with a car option
Some interactable objects’ meshes don’t move
Textures on Factory map
Graphic car glitch in the hideout
A few glitches
The next update for Thief Simulator VR is already in development. We've almost finished adding Ambient Occlusion, which means the game will look a lot better.
Meanwhile, join us on Discord! https://discord.gg/dERxD78
Thanks for constant support and sharing your valuable feedback!
Best, Gameboom VR Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
