Full notes
Full Thief Simulator VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey!
What changed
- Performance
- Maps
- Fixes
- Gameplay
It's time for the next update of Thief Simulator VR. This time we focused on the smaller issues you reported to us.
Full changelog below:
Increased global performance - fixed distant objects rendering quality
Increase global performance - various fixes (f.ex. trees render method, LOD, etc.)
Fixed various terrain glitches (f.ex. distant disappearing objects)
Story 22 - now breaking any 112 house window will pass the objective
Opening windows with bare hands will lock them more naturally on a window frame now
Opening a window too quickly after breaking it no longer crashes the game
Fixed spontaneously exploding breakable objects like glasses, plates, etc.
Fixed noted missing objects and null exceptions during gameplay (f.ex. some swimming pools are full of water again!)
Fixed missing lights during night burglary missions
112 house parking lot redesign - f.ex. teleportation does not spawn us onto plants anymore
Join us on Discord! https://discord.gg/dERxD78
Best, Gameboom VR Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
