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Steam News2 July 20261mo ago

Alpha V. 0.0.2.0

Fixes Fixed an issue where selecting your units and right-clicking to give them an order could fail to bring up the command menu.

Full notes

Full They're Gonna Get In update

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What changed

1 fix0 additions2 changes0 removals
  • Fixes
  • Maps
  • Gameplay
fixedFixed an issue where selecting your units and right-clicking to give them an order could fail to bring up the command menu.
changedWe've begun testing an opponent that plays by the same rules you do — no cheating, no secret advantages. It watches the battlefield, masses up its troops, and pushes an assault once it's ready. Still early days for it — think "learning the ropes," not "criminal mastermind" — but it's the first real step toward a castle under actual siege from someone other than you.
changedWe're laying the groundwork for base building beyond your castle's inner grounds. Soon you'll be able to put buildings out in the open field, not just behind your walls. Building out in the open comes with real risk — those spots sit closer to the fighting — but the payoff is worth it for those willing to take the gamble. More on this as it comes together.

They're Gonna Get In changes

fixedFixed an issue where selecting your units and right-clicking to give them an order could fail to bring up the command menu.
changedWe've begun testing an opponent that plays by the same rules you do — no cheating, no secret advantages. It watches the battlefield, masses up its troops, and pushes an assault once it's ready. Still early days for it — think "learning the ropes," not "criminal mastermind" — but it's the first real step toward a castle under actual siege from someone other than you.
changedWe're laying the groundwork for base building beyond your castle's inner grounds. Soon you'll be able to put buildings out in the open field, not just behind your walls. Building out in the open comes with real risk — those spots sit closer to the fighting — but the payoff is worth it for those willing to take the gamble. More on this as it comes together.

Fixes

  • Fixed an issue where selecting your units and right-clicking to give them an order could fail to bring up the command menu.

The enemy is starting to fight back

  • We've begun testing an opponent that plays by the same rules you do — no cheating, no secret advantages. It watches the battlefield, masses up its troops, and pushes an assault once it's ready. Still early days for it — think "learning the ropes," not "criminal mastermind" — but it's the first real step toward a castle under actual siege from someone other than you.

Coming soon: building outside the walls

  • We're laying the groundwork for base building beyond your castle's inner grounds. Soon you'll be able to put buildings out in the open field, not just behind your walls. Building out in the open comes with real risk — those spots sit closer to the fighting — but the payoff is worth it for those willing to take the gamble. More on this as it comes together.

Source

Steam News / 2 July 2026

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