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Steam News2 October 20259mo ago

Demo Update V0.1.16

ADDITIONS " Emblem " and " Sigil " items now added to the area to provide support to certain under represented element types in the demo. [Element] Emblem: Increase [Element] damage, increase [Element] cost.

In this update3

Full notes

Full They Speak From The Abyss: Zenith update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions3 changes6 removals
  • Balance
  • Gameplay
  • Store
  • Fixes
  • Performance
  • UI and audio
addedADDITIONS" Emblem " and " Sigil " items now added to the area to provide support to certain under represented element types in the demo. [Element] Emblem : Increase [Element] damage, increase [Element] cost. [Element] Sigil : Decrease [Element] damage, decrease [Element] cost.
addedADDITIONSNew Skills added to the Aria: Bloom - Heals HP proportional to the amount of ST used to cast this skill. Blossom - Weak HP heal proportional to every affinity the user is WEAK to.
removedCHANGESChanges in dialogue to the following demons: Damocles no longer asks for all Stamina, only to take a small fraction.
changedCHANGESChanged wording on Immolation Effigy Formerly read "User enters the battle with [ Burning ]." Now reads: "After the first round of battle, the user gains [ Burning ]."
changedCHANGESDuration of " Bless " and " Curse " spells is now determined by basic status effect duration + bonus from Bless/Curse affinity.
changedCHANGESShops now display the cost in the description box. Meant to make the cost for Vendors like the Weapons Mystic in the Market easier to read.

They Speak From The Abyss: Zenith changes

added" Emblem " and " Sigil " items now added to the area to provide support to certain under represented element types in the demo. [Element] Emblem : Increase [Element] damage, increase [Element] cost. [Element] Sigil : Decrease [Element] damage, decrease [Element] cost.
addedNew Skills added to the Aria: Bloom - Heals HP proportional to the amount of ST used to cast this skill. Blossom - Weak HP heal proportional to every affinity the user is WEAK to.
removedChanges in dialogue to the following demons: Damocles no longer asks for all Stamina, only to take a small fraction.
changedChanged wording on Immolation Effigy Formerly read "User enters the battle with [ Burning ]." Now reads: "After the first round of battle, the user gains [ Burning ]."
changedDuration of " Bless " and " Curse " spells is now determined by basic status effect duration + bonus from Bless/Curse affinity.

ADDITIONS

  • "Emblem" and "Sigil" items now added to the area to provide support to certain under represented element types in the demo.

    • [Element] Emblem: Increase [Element] damage, increase [Element] cost.

    • [Element] Sigil: Decrease [Element] damage, decrease [Element] cost.

  • New Skills added to the Aria:

    • Bloom - Heals HP proportional to the amount of ST used to cast this skill.

    • Blossom - Weak HP heal proportional to every affinity the user is WEAK to.

CHANGES

  • Changes in dialogue to the following demons:

    • Damocles no longer asks for all Stamina, only to take a small fraction.

  • "Shatter" now costs ST to use.

  • "Rearrange" options now consumes ST, and can't be used if ST is too low.

  • Changed wording on Immolation Effigy

    • Formerly read "User enters the battle with [Burning]."

    • Now reads: "After the first round of battle, the user gains [Burning]."

  • Duration of "Bless" and "Curse" spells is now determined by basic status effect duration + bonus from Bless/Curse affinity.

  • Shops now display the cost in the description box. Meant to make the cost for Vendors like the Weapons Mystic in the Market easier to read.

  • Flavor Text for items no longer

FIXES

  • Duration for status effects no longer greater than 10.

  • Enemies now have their "Failed Communion" dialogue displayed properly.

  • Beautician no longer replays death animation during

  • Fixed an issue where Adoni's Eye would rapidly change phases in a specific are of Dis - Back Alley.

  • Items no skills no longer need an extra input to equip them during combat.

  • Fixed an issue in the Stare fight that made a dialogue box linger even after battle.

  • Failing communion with the Golden Slime no longer crashes the game.

  • The "Glory" Status effect given by CrushERRR now functions properly.

  • Fixed an issue where the player would be able to move around Doll's Shop.

  • Tweaks to UI.

  • Fixed display issues for some skills and items.

  • Typos fixed.

Source

Steam News / 2 October 2025

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