Full notes
Full TheRISS update
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What changed
- Maps
*Added a jumping feature that can be activated using the Alt key; *Melee weapons can now attack without aiming; *Increased melee weapon attack power from 240 to 450; *Added an aiming assistant, which can be toggled on/off via "Options -> Game Settings -> Aim Assistant" (default: enabled); *Enabled damage value display, configurable via "Options -> Game Settings -> Damage Value Display" (default: enabled); *Renamed "P-Big Handgun" to "P-Big-Killer", now delivers instant headshot kills against all enemies except "Boss", with headshot probability varying by enemy type; *All enemies except "Boss" now have "Strong Type" and "Weak Type" classifications. "Weak Type" enemies have reduced attributes and yield fewer rewards; *Increased enemy count in maps; *A "Mission Prompt" notification will now appear upon entering each map; *Renamed "AR-LK4 Rifle" to "AR-LK4-Bloody", featuring [Bloody] effect: attacks may trigger [Bloody] status on enemies, restoring 3 health points to "XiGou" and dealing 120 fixed damage; *Maximum level cap increased to 99, with all weapon attack power +1 per level after skill tree completion; *Added camera shake effects during certain actions; *Area-of-effect damage now targets all enemies within range, not just those in combat;
Source
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