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Steam News9 October 20223y ago

DevLog #01

Hi everyone! First of all, I'd like to thank all players that suggested new features and gave some feedback reporting bugs.

Full notes

Full There Won't be Light update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Performance
addedFirst of all, I'd like to thank all players that suggested new features and gave some feedback reporting bugs.
changedIf you still haven't reported the bugs that you found, I ask you to please, report it on Steam Forums or on our Discord . We have fixed more than 90% of the bugs that have been reported, and will continue. But your reports REALLY help us.
addedOn this DevLog, I'd like to introduce you to our new map:
changedThis map will have a UNIQUE gameplay style, with a slower pace, ditching the 'speak to see' style from the Temple.
addedOverall, more features will be added along with the updates, and our plan of daily updates (even if it's minor performance improvements/bug fixes) will go on.

Hi everyone!

First of all, I'd like to thank all players that suggested new features and gave some feedback reporting bugs.

If you still haven't reported the bugs that you found, I ask you to please, report it on Steam Forums or on our Discord. We have fixed more than 90% of the bugs that have been reported, and will continue. But your reports REALLY help us.

On this DevLog, I'd like to introduce you to our new map:

The Old House

This map will have a UNIQUE gameplay style, with a slower pace, ditching the 'speak to see' style from the Temple.

The ritual will be different, the pace will be different, and, most important of all, the enemy will be different, including it's behavior.

Overall, more features will be added along with the updates, and our plan of daily updates (even if it's minor performance improvements/bug fixes) will go on.

Source

Steam News / 9 October 2022

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