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Latest There Won't be Light updates
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- There Won't be Light
New map teaser: House
Hello everybody! I come with the greatest happiness to announce the teaser of the new map: In addition to the new map, the game will undergo a HUGE gameplay overhaul: Movement without inertia New animations Improved dis…
Announcement7 changesMapsGameplay - There Won't be Light
There Won't be Light v0.1.18 - AI Hotfix
Fixed AI freezing AI gets more aggressive as the game progressess
Announcement1 changeFix - There Won't be Light
There Won't be Light v0.1.16 & v0.1.17
Added a black background to texts so it helps to read when the light is on Fixed the item stacking Fixed the item outline inside hatches Added an option to Steam Invite in pause menu AI Improvements Performance improvem…
Store5 changesFixGameplay - There Won't be Light
There Won't be Light v0.1.14 & v0.1.15
Changed AI behaviour Only 1 monster that gets more aggressive while the game progress Improved spawn behavior to avoid quick deaths Performance improvements
Announcement3 changesGameplayPerformance - There Won't be Light
There Won't be Light v0.1.13
Fixed the seizure warning bug Fixed being able to revive while inside the hatch Fixed the game ending before expected Fixed interaction widget showing when far from the burner Fixed not dropping item when dying on stairs
Store5 changesFix - There Won't be Light
There Won't be Light v0.1.12
Performance improvements Improved monster spawn behaviour
Announcement2 changesPerformanceGameplay - There Won't be Light
DevLog #01
Hi everyone! First of all, I'd like to thank all players that suggested new features and gave some feedback reporting bugs. If you still haven't reported the bugs that you found, I ask you to please, report it on Steam…
Announcement5 changesFixGameplay - There Won't be Light
There Won't be Light v0.1.11
Improved lighting Initial background story AI tweaks
Announcement1 changeGameplay - There Won't be Light
There Won't be Light v0.1.10
Added difficulty settings AI Improvements Added TV Filter toggle
Announcement2 changesGameplay - There Won't be Light
There Won't be Light v0.1.9 - Map + Compass
Added map and compass Public sessions are back Finished implementation of AMD FSR 2.1
Announcement1 changeMaps - There Won't be Light
There Won't be Light v0.1.8
Added a "guided start" Expanded start room Cursor on screen when object is clickable Fixed a invincible spot Performance inprovements
Announcement3 changesFixGameplay - There Won't be Light
There Won't be Light v0.1.7 - Better VoIP
Improved VoIP data flow/quality Improved stairs collision Fixed torch getting you stuck in hatch
Announcement3 changesFixGameplay - There Won't be Light
There Won't be Light v0.1.6 - Major AI improvement/performance for high settings
Fixed AI being more aggressive than usual Fixed AI being attracted by dead players You can now hide in the darkness if the monster isn't too close Major performance improvement when playing with high shadow quality
Announcement3 changesFixPerformance - There Won't be Light
There Won't be Light v0.1.5 - VoiP Hotfix
VoIP fixed Light by voice fixed
Announcement2 changesFixUI/audio - There Won't be Light
There Won't be Light v0.1.4 - Hotfix
Fixed human invincibility UI improvements
Announcement2 changesFixUI/audio - There Won't be Light
There Won't be Light v0.1.3 - 20% more FPS
Fixed collision with certain objects Reduced overall mouse sensibility Added a Hatch system to hide from monster Fixed camera clipping through walls Up to 20% FPS improvement
Announcement5 changesFixGameplay

