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Steam News18 December 20205y ago

Update 1.0.01

Update 1.0.01 is now live! Added a melee attack to the Funayurei yokai if they are unable to heal on their turn Added rewards to the boss fights in Kansai and Kanto Updated the Ally rename UI to be more clear Added a pe

Full notes

Full The Wind and Wilting Blossom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes3 additions10 changes1 removal
  • Gameplay
  • Events
  • UI and audio
  • Balance
  • Maps
  • Fixes
addedAdded a melee attack to the Funayurei yokai if they are unable to heal on their turn
addedAdded rewards to the boss fights in Kansai and Kanto
changedUpdated the Ally rename UI to be more clear
addedAdded a pencil icon in Ally nameplates to indicate that Ally names are able to be edited
changedChanged the Latecomer Achievement to be completed on Completion instead of Failure
changedChanged the rarity of the Full Tilt Charm from Uncommon to Common
the Damage of the Nodachi Weapon26the Damage of the Nodachi Weapon increased, buff

The Wind and Wilting Blossom changes

addedAdded a melee attack to the Funayurei yokai if they are unable to heal on their turn
addedAdded rewards to the boss fights in Kansai and Kanto
changedUpdated the Ally rename UI to be more clear
addedAdded a pencil icon in Ally nameplates to indicate that Ally names are able to be edited
changedChanged the Latecomer Achievement to be completed on Completion instead of Failure

Update 1.0.01 is now live!

  • Added a melee attack to the Funayurei yokai if they are unable to heal on their turn

  • Added rewards to the boss fights in Kansai and Kanto

  • Updated the Ally rename UI to be more clear

  • Added a pencil icon in Ally nameplates to indicate that Ally names are able to be edited

  • Lowered the Ringleader Achievement requirement to 25 Allies and set it to be Tier 2 or higher

  • Lowered the Fact Finder Achievement requirement to 30 Allies

  • Lowered the Delicate Corruption Achievement requirement to 100 Status Effects

  • Lowered the Cleave Achievement requirement to 50 times

  • Changed the Latecomer Achievement to be completed on Completion instead of Failure

  • Changed the rarity of the Full Tilt Charm from Uncommon to Common

  • Lowered the Damage of the Nodachi Weapon by 2 to 6 but reduced it's Wado and Ki cost

  • Removed Snare Immunity from

    Takiyasha

  • Tweaked the Bountiful Harvest and Urban Dweller Charms to be cheaper and more useful

  • Updated the Ikura POI in Chugoku to not reference 'armor'

  • Updated the main storyline quests to close the Kusanagi plot hole

  • Recolored the Weather Location Node icons to be more noticeable

  • Updated a couple event rewards

  • Updated some assets in the Hills battle biome

  • Updated some assets in the Mountain battle biome

Fixes

  • Fixed an issue where users in 16:10 resolution could not click through the Boss UI in the bottom right of battles

  • Fixed an issue where the Unwell Achievement was not required to unlock the Shinto Priest

  • Fixed an issue where buffs were stacking and not ending correctly if the AI did not attack on the first turn of combat

  • Fixed an issue where the Fact Finder Achievement was tracking without the player having the appropriate leader unlocked

  • Fixed an issue where the Greedy Gobbler Achievement was tracked by total Wado pickups and not exclusively the Merchant

  • Fixed an issue where the music in the final region would not restart after a battle

  • Fixed a typo in the Latecomer Achievement

  • Fixed an issue where, if there was only one available node for a Quest marker it wouldn't populate

  • Fixed a rare issue where a Treasure Chest rolled a reward but no reward was granted and no text feedback was provided to the player

  • Fixed an issue where a level 5 Hunter's mouseover tooltip would exceed the bounds of the tooltip in the Leader Select menu

  • Fixed a an issue where if a unit had moved and attacked it was not selectable to view Threat

  • Fixed a an issue where if a Quest event populated an already visited node it would not trigger when the node was entered

  • Fixed a few minor event typos

Source

Steam News / 18 December 2020

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