Full notes
Full The Wind and Wilting Blossom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Balance
- Maps
- Fixes
The Wind and Wilting Blossom changes
Update 1.0.01 is now live!
Added a melee attack to the Funayurei yokai if they are unable to heal on their turn
Added rewards to the boss fights in Kansai and Kanto
Updated the Ally rename UI to be more clear
Added a pencil icon in Ally nameplates to indicate that Ally names are able to be edited
Lowered the Ringleader Achievement requirement to 25 Allies and set it to be Tier 2 or higher
Lowered the Fact Finder Achievement requirement to 30 Allies
Lowered the Delicate Corruption Achievement requirement to 100 Status Effects
Lowered the Cleave Achievement requirement to 50 times
Changed the Latecomer Achievement to be completed on Completion instead of Failure
Changed the rarity of the Full Tilt Charm from Uncommon to Common
Lowered the Damage of the Nodachi Weapon by 2 to 6 but reduced it's Wado and Ki cost
Removed Snare Immunity from
Takiyasha
Tweaked the Bountiful Harvest and Urban Dweller Charms to be cheaper and more useful
Updated the Ikura POI in Chugoku to not reference 'armor'
Updated the main storyline quests to close the Kusanagi plot hole
Recolored the Weather Location Node icons to be more noticeable
Updated a couple event rewards
Updated some assets in the Hills battle biome
Updated some assets in the Mountain battle biome
Fixes
Fixed an issue where users in 16:10 resolution could not click through the Boss UI in the bottom right of battles
Fixed an issue where the Unwell Achievement was not required to unlock the Shinto Priest
Fixed an issue where buffs were stacking and not ending correctly if the AI did not attack on the first turn of combat
Fixed an issue where the Fact Finder Achievement was tracking without the player having the appropriate leader unlocked
Fixed an issue where the Greedy Gobbler Achievement was tracked by total Wado pickups and not exclusively the Merchant
Fixed an issue where the music in the final region would not restart after a battle
Fixed a typo in the Latecomer Achievement
Fixed an issue where, if there was only one available node for a Quest marker it wouldn't populate
Fixed a rare issue where a Treasure Chest rolled a reward but no reward was granted and no text feedback was provided to the player
Fixed an issue where a level 5 Hunter's mouseover tooltip would exceed the bounds of the tooltip in the Leader Select menu
Fixed a an issue where if a unit had moved and attacked it was not selectable to view Threat
Fixed a an issue where if a Quest event populated an already visited node it would not trigger when the node was entered
Fixed a few minor event typos
Source
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