The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion
Steam News 23 January 20206y ago

Project Grove Demo Patch 1.02 Notes

In the lead up to Project Grove's Kickstarter campaign, we're going to be doing as many updates as we can to make sure you get the best experience of Project Grove possible. Once we launch on Kickstarter, the team will…

Update log

Full The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions2 changes1 removal
  • Gameplay
  • Store
  • Maps
removedUpdates in Project Grove Demo 1.02Mouse no longer vanishes in Menus when pressed and camera stays still in Menus
changedUpdates in Project Grove Demo 1.02Service Analysis item is not affected by using Shortcuts, however at this stage we recommend not using Shortcuts to go backwards
changedUpdates in Project Grove Demo 1.02Motion blur settings are now retained between maps
addedUpdates in Project Grove Demo 1.02New cutscene after completing the Caves
addedUpdates in Project Grove Demo 1.02New Loading screen

In the lead up to Project Grove's Kickstarter campaign, we're going to be doing as many updates as we can to make sure you get the best experience of Project Grove possible. Once we launch on Kickstarter, the team will continuing working hard to update the demo and fixes are likely to be released in major updates.

Updates in Project Grove Demo 1.02

Fixes

  • Option screen background closes completely in Main Menu

  • Mouse no longer vanishes in Menus when pressed and camera stays still in Menus

  • Clicking on the text of a shortcut

  • Service Analysis item is not affected by using Shortcuts, however at this stage we recommend not using Shortcuts to go backwards

  • Improvements to conversation system and fewer unwanted interruptions

  • Menus can now only be used by Mouse and Controller

  • Motion blur settings are now retained between maps

Updates

  • New cutscene after completing the Caves

  • New Loading screen

Source

Steam News / 23 January 2020

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