Full notes
Full The Wild Outback update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello and Happy New Year! Here’s a small update that fixes a few oversights and increases the quality of the game experience.
What changed
- Gameplay
- UI and audio
The Wild Outback changes
All levels now have a quit to title button in the losing screen.
Changed the losing screen's big red text.
Lessened the intensity of rotating texts in the Title and Level Selection screen.
Lowered the frequency of random spooky sounds.
Mission titles no longer rotate.
Moved a couple invisible barriers in the Title screen.
In the Level Selection screen, all buttons will now disappear whenever one of them is pressed. This will prevent the player from pressing multiple level buttons before the loading screen animation, which would cause the game to unnecessarily load multiple levels in sequence.
All "Leave" buttons in levels will now take you to the Title screen instead of the Level Selection screen. This will help remove unnecessary wait time from loading if you just wanted to go back to the Title screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
