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Steam News3 May 20262mo ago

Update Log: The Wallway (Optimization & Stability)

This update focuses exclusively on the technical state of the game and overall gameplay fluidity.

Full notes

Full THE WALLWAY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes1 removal
  • Gameplay
  • Performance
changedThis update focuses exclusively on the technical state of the game and overall gameplay fluidity.
changedKey Changes: Performance Optimization: Major refactoring of Blueprint logic and rendering paths to ensure more stable FPS across various hardware configurations.
fixedNetwork Stability: Fixed critical replication errors that were causing lag spikes and crashes during multiplayer sessions.
removedTemporary Removal of Skeletons: Skeletons have been temporarily removed from the game due to severe optimization issues and their negative impact on network stability. We are currently reworking them from scratch to ensure they return without compromising performance.
fixedGeneral Bug Fixes: Resolved reported collision issues and environment interaction bugs.

THE WALLWAY changes

changedThis update focuses exclusively on the technical state of the game and overall gameplay fluidity.
changedKey Changes: Performance Optimization: Major refactoring of Blueprint logic and rendering paths to ensure more stable FPS across various hardware configurations.
fixedNetwork Stability: Fixed critical replication errors that were causing lag spikes and crashes during multiplayer sessions.
removedTemporary Removal of Skeletons: Skeletons have been temporarily removed from the game due to severe optimization issues and their negative impact on network stability. We are currently reworking them from scratch to ensure they return without compromising performance.
fixedGeneral Bug Fixes: Resolved reported collision issues and environment interaction bugs.

This update focuses exclusively on the technical state of the game and overall gameplay fluidity.

Key Changes: Performance Optimization: Major refactoring of Blueprint logic and rendering paths to ensure more stable FPS across various hardware configurations.

Network Stability: Fixed critical replication errors that were causing lag spikes and crashes during multiplayer sessions.

Temporary Removal of Skeletons: Skeletons have been temporarily removed from the game due to severe optimization issues and their negative impact on network stability. We are currently reworking them from scratch to ensure they return without compromising performance.

General Bug Fixes: Resolved reported collision issues and environment interaction bugs.

Source

Steam News / 3 May 2026

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