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Steam News15 August 201510y ago

The Viceroy - V1.06

New Features: - A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets.

Full notes

Full The Viceroy update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNew Features: - A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets. - Right clicking Ships in the Fleet Menu now removes it without dragging. - Percentage style Policy settings can now be changed rapidly by holding down the mouse button, just like in the Skills Menu. - Citizens can now be mass assigned at the District level by clicking on an empty production area. - Reduced both memory usage and load times. - Added subtle color coding to Challenges and Projects according to their bonus type. Balance Changes: - Technologies can now be abandoned in the Technology Menu, destroying all non-Protected Projects and Challenge Cures requiring them. Bug Fixes: - Objectives are now Protected upon completion, as was originally intended. - WASD/Arrow navigation in System-Planet-District Menu now retains current sub-page. - Zooming to Systems and Portals in the Territory menu now centers properly. - Added another Options button to the Main Menu to help people whose monitor resolution was incorrectly determined in such a fashion that the options icon in the upper left hand corner was not visible. - Corrected the tool-tip for 'Gift of the Union.'

The Viceroy changes

fixedNew Features: - A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets. - Right clicking Ships in the Fleet Menu now removes it without dragging. - Percentage style Policy settings can now be changed rapidly by holding down the mouse button, just like in the Skills Menu. - Citizens can now be mass assigned at the District level by clicking on an empty production area. - Reduced both memory usage and load times. - Added subtle color coding to Challenges and Projects according to their bonus type. Balance Changes: - Technologies can now be abandoned in the Technology Menu, destroying all non-Protected Projects and Challenge Cures requiring them. Bug Fixes: - Objectives are now Protected upon completion, as was originally intended. - WASD/Arrow navigation in System-Planet-District Menu now retains current sub-page. - Zooming to Systems and Portals in the Territory menu now centers properly. - Added another Options button to the Main Menu to help people whose monitor resolution was incorrectly determined in such a fashion that the options icon in the upper left hand corner was not visible. - Corrected the tool-tip for 'Gift of the Union.'

New Features

- A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets. - Right clicking Ships in the Fleet Menu now removes it without dragging. - Percentage style Policy settings can now be changed rapidly by holding down the mouse button, just like in the Skills Menu. - Citizens can now be mass assigned at the District level by clicking on an empty production area. - Reduced both memory usage and load times. - Added subtle color coding to Challenges and Projects according to their bonus type.

Balance Changes

- Technologies can now be abandoned in the Technology Menu, destroying all non-Protected Projects and Challenge Cures requiring them.

Bug Fixes

- Objectives are now Protected upon completion, as was originally intended. - WASD/Arrow navigation in System-Planet-District Menu now retains current sub-page. - Zooming to Systems and Portals in the Territory menu now centers properly. - Added another Options button to the Main Menu to help people whose monitor resolution was incorrectly determined in such a fashion that the options icon in the upper left hand corner was not visible. - Corrected the tool-tip for 'Gift of the Union.'

Source

Steam News / 15 August 2015

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