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Steam News7 August 201510y ago

The Viceroy - V1.05

New Features: - You can now navigate the System-Planet-District menu with WASD and Arrow Keys to rapidly cycle through your entire Territory.

Full notes

Full The Viceroy update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedNew Features: - You can now navigate the System-Planet-District menu with WASD and Arrow Keys to rapidly cycle through your entire Territory. - Right clicking the planet in the System-Planet-District menu now takes your view 'up' a level, to Planet if you are at District level and System if you are at Planet level. (Left clicking still takes you 'down'.) - Viceregal ships now come with better default equipment and faction appropriate randomized weapons. - Right clicking a ship in the Fleet Menu now builds it without dragging and dropping it. - Clicking on the Credits display now takes you to the Policy menu for more details. - Improved Main Menu to make Options Menu access more clear. Balance Changes: - Due to the increasingly unstable political situation in the Commonwealth, Objectives now change every turn whether or not they were accomplished. Bug Fixes: - Fixed a Maximum Fleet Capacity error dealing with the Admiral Skill. - Fixed a UI error where the Confirm button in Command in Battle would not work until you had moved or rotated a ship.

The Viceroy changes

fixedNew Features: - You can now navigate the System-Planet-District menu with WASD and Arrow Keys to rapidly cycle through your entire Territory. - Right clicking the planet in the System-Planet-District menu now takes your view 'up' a level, to Planet if you are at District level and System if you are at Planet level. (Left clicking still takes you 'down'.) - Viceregal ships now come with better default equipment and faction appropriate randomized weapons. - Right clicking a ship in the Fleet Menu now builds it without dragging and dropping it. - Clicking on the Credits display now takes you to the Policy menu for more details. - Improved Main Menu to make Options Menu access more clear. Balance Changes: - Due to the increasingly unstable political situation in the Commonwealth, Objectives now change every turn whether or not they were accomplished. Bug Fixes: - Fixed a Maximum Fleet Capacity error dealing with the Admiral Skill. - Fixed a UI error where the Confirm button in Command in Battle would not work until you had moved or rotated a ship.

New Features

- You can now navigate the System-Planet-District menu with WASD and Arrow Keys to rapidly cycle through your entire Territory. - Right clicking the planet in the System-Planet-District menu now takes your view 'up' a level, to Planet if you are at District level and System if you are at Planet level. (Left clicking still takes you 'down'.) - Viceregal ships now come with better default equipment and faction appropriate randomized weapons. - Right clicking a ship in the Fleet Menu now builds it without dragging and dropping it. - Clicking on the Credits display now takes you to the Policy menu for more details. - Improved Main Menu to make Options Menu access more clear.

Balance Changes

- Due to the increasingly unstable political situation in the Commonwealth, Objectives now change every turn whether or not they were accomplished.

Bug Fixes

- Fixed a Maximum Fleet Capacity error dealing with the Admiral Skill. - Fixed a UI error where the Confirm button in Command in Battle would not work until you had moved or rotated a ship.

Source

Steam News / 7 August 2015

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