Full notes
Full The Vagabond Emperor update
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Repeated intro
Greetings, friends! Now it's time for a new version 0.9.0.7. The rules of turn-based combat have been significantly changed, and the battles themselves have become more dynamic and fast. I hope you enjoy it, there is much more to come. In future updates, turn-based battles will be further expanded. Thanks for the support!
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
The Vagabond Emperor changes
New rules for turn-based combat
Energy now regenerates at the start of the turn
Meditation skill removed
The fighter can deal an unlimited number of hits while there is Energy
The fighter can inflict an unlimited number of counters while there is Energy
After use, the last skill is selected if there is enough Energy. This allows you to reduce the number of clicks in combat
New item in the menu, allows animation speed in turn-based combat (There is also a separate button in the combat itself)
Other fixes
Fixed: Incorrect target calculation for plot
Fixed: now a character is considered an enemy only if he has a reason for war
Fixed: characters can't be considered friends if there is a casus belli
AI starts plot only if there is a casus belli
Fixed: skill direction
Fixed: bugs during city sex scene
Fixed: bugs during the sex scene on the world map
The peasant mercenary changed the gun to the correct one
Fixed: incorrect parameters of artificial limbs - steel leg
Fixed: wrong messages about healing limbs
Fixed: Incorrect plot preparation time display
Fixed: character initialization error on the map
Fixed: Attack hint initialization error in arcade battle
Minor fixes
Source
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