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Steam News26 May 20224y ago

Version 0.9.2.0 - Growth of cities, laws and achievements

Hello friends! A really big update came out today, it took a lot of time and effort. The new version 0.9.2.0 adds a system for the development and growth of cities, a system of laws and achievements.

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Full The Vagabond Emperor update

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Repeated intro

Hello friends! A really big update came out today, it took a lot of time and effort. The new version 0.9.2.0 adds a system for the development and growth of cities, a system of laws and achievements. Saves from older versions work correctly.

What changed

3 fixes10 additions6 changes0 removals
  • Gameplay
  • Maps
  • Events
  • Fixes
addedHello friends! A really big update came out today, it took a lot of time and effort. The new version 0.9.2.0 adds a system for the development and growth of cities, a system of laws and achievements. Saves from older versions work correctly.
addedNew city system
changedThe image on the map will change depending on the size of the city
addedCities can now revolt. If the mood in the city reaches -100, a revolt will start and the inhabitants will declare their settlement independent
addedAdded random events in the city. For example, famous artists may arrive, a plague may begin, or beer will run out. All of these events affect population, happiness, and income.
changedCorrections and other improvements

The Vagabond Emperor changes

addedHello friends! A really big update came out today, it took a lot of time and effort. The new version 0.9.2.0 adds a system for the development and growth of cities, a system of laws and achievements. Saves from older versions work correctly.
addedNew city system
changedThe image on the map will change depending on the size of the city
addedCities can now revolt. If the mood in the city reaches -100, a revolt will start and the inhabitants will declare their settlement independent
addedAdded random events in the city. For example, famous artists may arrive, a plague may begin, or beer will run out. All of these events affect population, happiness, and income.

New city system

  • Now the city will gradually grow from a small village to a large city.

  • After loading saves from old versions of the city will be at an average level of development

  • Population will appear in cities, which will grow or fall depending on the situation in the city. For example, from the amount of taxes

  • The size of the city will increase with the population

  • The image on the map will change depending on the size of the city

  • "Happiness" appears in the city. The higher this parameter, the more willingly people move to the city and pay taxes.

  • Cities can now revolt. If the mood in the city reaches -100, a revolt will start and the inhabitants will declare their settlement independent

  • All residents of the city pay taxes. The happier they are, the more money they will pay

  • The previous tax system is still in effect - factory owners also give part of the produced goods to the city

  • Laws appeared in the cities - now the rulers can manage their city as they please

  • Added random events in the city. For example, famous artists may arrive, a plague may begin, or beer will run out. All of these events affect population, happiness, and income.

Corrections and other improvements

  • Fixed: problem with saving tax levels

  • Fixed: adding city tax for the second time

  • Improved survival of characters

  • Improved survival rate for children under 18

  • Updated: displaying information about cities in the general list of the kingdom

  • Added: city robbery imposes a certain negative trait

  • Added: events related to the city

  • Added: laws that can be adopted in the city

  • Added: display if a riot is expected or the city has reached the maximum population

  • Added and fixed some hints

  • Fixedthe dialogue about the growing up of a non-native child has been removed
  • Many minor fixes

Achievements

Well, the tasty part. What players have been asking for a long time are achievements. At the moment there are 26, but in the future, I hope to increase their number. I tried to create interesting achievements that really require serious effort. Some of them are quite complex and will be a real challenge to the player. But the greater the joy from the completed achievement, which can be shared with other players and friends

Friends, thank you so much for your support. Commenting, making interesting suggestions and leaving positive feedback is incredibly energizing for new interesting ideas and achievements. I thank you for everything! You are best!

Source

Steam News / 26 May 2022

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