Build v0.173.53 - Version Info Updated - Fixed bug with turrets looking for resourceUI and inbuilding turrets - Turret look for targets function now considers turret min range.
Full notes
Full The Unearthened - Complete Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes2 additions3 changes0 removals
UI and audio
Gameplay
Events
Maps
Performance
fixedBuild v0.173.53 - Version Info Updated - Fixed bug with turrets looking for resourceUI and inbuilding turrets - Turret look for targets function now considers turret min range. - Dynamic version info update function in gamemanager - Heavy Machine Gun and Mini Pulse Laser turrets sounds changed - Added missing firefx rotation for mini pulse laser turret
addedBuild v0.172.53 - Updated Credits - Updated version info - New Save building data set - Disabled Dev Mode - Confirm before quit, main menu and restart game
addedBuild v0.171.53 - New building models imported - All Base Turrets have its max range increased - Auto Canon Turret - 30 to 36 - MG Turret - 21 to 27 - Plasma Cannon Turret - 36 to 42 - Pulse Laser Turret - 27 to 33 - Rail Gun Turret - 54 to 60 - Sniper Turret - 36 to 42 - Some Turrets now have a min range beyond which they cannot shoot. - Increase metal extractor metal detection radius - research Implemented for base defenses - New Toggle in options for building resource generation UI - Revamped tech tree
changedBuild v0.170.53 - Update version info - Now game speed triggers on pause event
fixedImported map decals from Wetlands tileset - Spawns map decals - Fixed saving building numbers when saving game.
changedCode Optimizations
The Unearthened - Complete Edition changes
fixedBuild v0.173.53 - Version Info Updated - Fixed bug with turrets looking for resourceUI and inbuilding turrets - Turret look for targets function now considers turret min range. - Dynamic version info update function in gamemanager - Heavy Machine Gun and Mini Pulse Laser turrets sounds changed - Added missing firefx rotation for mini pulse laser turret
addedBuild v0.172.53 - Updated Credits - Updated version info - New Save building data set - Disabled Dev Mode - Confirm before quit, main menu and restart game
addedBuild v0.171.53 - New building models imported - All Base Turrets have its max range increased - Auto Canon Turret - 30 to 36 - MG Turret - 21 to 27 - Plasma Cannon Turret - 36 to 42 - Pulse Laser Turret - 27 to 33 - Rail Gun Turret - 54 to 60 - Sniper Turret - 36 to 42 - Some Turrets now have a min range beyond which they cannot shoot. - Increase metal extractor metal detection radius - research Implemented for base defenses - New Toggle in options for building resource generation UI - Revamped tech tree
changedBuild v0.170.53 - Update version info - Now game speed triggers on pause event
fixedImported map decals from Wetlands tileset - Spawns map decals - Fixed saving building numbers when saving game.
Build v0.173.53 - Version Info Updated - Fixed bug with turrets looking for resourceUI and inbuilding turrets - Turret look for targets function now considers turret min range. - Dynamic version info update function in gamemanager - Heavy Machine Gun and Mini Pulse Laser turrets sounds changed - Added missing firefx rotation for mini pulse laser turret
Build v0.172.53 - Updated Credits - Updated version info - New Save building data set - Disabled Dev Mode - Confirm before quit, main menu and restart game
Build v0.171.53 - New building models imported - All Base Turrets have its max range increased - Auto Canon Turret - 30 to 36 - MG Turret - 21 to 27 - Plasma Cannon Turret - 36 to 42 - Pulse Laser Turret - 27 to 33 - Rail Gun Turret - 54 to 60 - Sniper Turret - 36 to 42 - Some Turrets now have a min range beyond which they cannot shoot. - Increase metal extractor metal detection radius - research Implemented for base defenses - New Toggle in options for building resource generation UI - Revamped tech tree