Full notes
Full The Unearthened - Complete Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Maps
- Performance
The Unearthened - Complete Edition changes
Steam post imageSteam post imageSteam post image
The Complete Edition brings the biggest upgrade the game has ever received. Enjoy a fully reworked experience. Nearly every system has been rewritten, optimized, or expanded. Below is the full breakdown of what’s new and improved.
Core Systems Overhaul
Fully Revamped Save System
Auto-save on new games and at daily cycles
More reliable save slot management
Massive cleanup of save-related managers
Complete Rewrite of Loading Sequence
New loading coroutine
Gameplay Upgrades
Improved Turret Systems
Fixed idle animations
More reliable range visualization
End-game turret balance improvements
Enemy & Wave Enhancements
Reworked random monster spawns
New Boss monsters.
New Randomizer mode
Improved spawn positions and wave counts
Dark Planet & Longer Nights now split into separate mechanics
Base Building Improvements
Resource System Enhancements
More consistent metal & money generation
Tooltips now show correct production values
Resource nodes spawn more intelligently
Repair costs now scale with lost HP and structure cost Proper building preview during placement
Turrets and buildings now animate and initialize properly
UI/UX Overhaul
Major UI Cleanup Across the Whole Game
Options UI unified and moved to Essentials
Pause Menu UI refactored
Save/Load panel completely redesigned
Tooltip & version info moved to essential canvas
Fixed main menu issues (cursor, options, inconsistent behaviors)
New Settings & Toggles
New Disable Particle Effects option
Save icon position corrected
Objectives and certain UI loops optimized
Smoothed scene transitions & cursor handling
Achievements & Steam Integration
Complete Rework of Achievement System
Now linked directly to Steam user accounts
New badge system in game
Improved error handling & reconciliation
World & Map Updates
Entire map layout refreshed
New, better-looking stylized resource nodes
Fixed spawning issues with terrain overlap
Improved randomization logic for encounters
Stability, Cleanup & Code Quality
Massive Internal Refactor
Dozens of managers cleaned and simplified
Unified initialization, proper event lifecycles
Removed unused scripts & clutter
Fixed multiple race conditions
Better organization of core scenes (Essentials placement)
Extras (Randomizer mode, boss reworks, QoL features) only available in CE
This is the Definitive Version With deep system rewrites, improved performance, dozens of fixes, and new complete-edition-only features, this is the most polished and feature-rich version of The Unearthened to date.
Thank you for being part of this journey.
This update is my way of giving the game the closure it deserves.
I hope these final changes make your experience feel complete.
And if this update brings you joy, a review would help more than you can imagine. ❤️
Source
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