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Steam News28 September 20187y ago

Demo Update 1.6

This is a small update, as most work being done on the game is for major new features and overhauls, like traditional third-person gameplay, a new menu replacement, and a larger map to play in.

Full notes

Full The Unbreakable Gumball update

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What changed

1 fix4 additions4 changes4 removals
  • Maps
  • Gameplay
  • Performance
  • UI and audio
  • Balance
addedThis is a small update, as most work being done on the game is for major new features and overhauls, like traditional third-person gameplay, a new menu replacement, and a larger map to play in. Here are the few changes that have been made:
changedPrecision Gum-ZippingYanking a gumline will now more easily send you directly towards where it's going, and more reliably, at the same speed every time.
addedPrecision Gum-ZippingWhen in the air, you can now zip at attached enemies for an easy KO. Note: The gumline must be taught to be able to zip, so try to pull on the line as soon as it connects for maximum effectiveness.
removedLow FPS SupportAt a small performance cost, the game will no longer slow down when the framerate drops, making it entirely playable at 45fps on low-spec hardware.
addedMiscellaneousAdded a new "whoosh" sound effect when your hand moves really fast, like when punching or zipping.
addedMiscellaneousAdded a trail effect behind your hand when it moves fast

The Unbreakable Gumball changes

addedThis is a small update, as most work being done on the game is for major new features and overhauls, like traditional third-person gameplay, a new menu replacement, and a larger map to play in. Here are the few changes that have been made:
changedYanking a gumline will now more easily send you directly towards where it's going, and more reliably, at the same speed every time.
addedWhen in the air, you can now zip at attached enemies for an easy KO. Note: The gumline must be taught to be able to zip, so try to pull on the line as soon as it connects for maximum effectiveness.
removedAt a small performance cost, the game will no longer slow down when the framerate drops, making it entirely playable at 45fps on low-spec hardware.
addedAdded a new "whoosh" sound effect when your hand moves really fast, like when punching or zipping.

This is a small update, as most work being done on the game is for major new features and overhauls, like traditional third-person gameplay, a new menu replacement, and a larger map to play in. Here are the few changes that have been made:

Precision Gum-Zipping

  • Yanking a gumline will now more easily send you directly towards where it's going, and more reliably, at the same speed every time.

  • When in the air, you can now zip at attached enemies for an easy KO. Note: The gumline must be taught to be able to zip, so try to pull on the line as soon as it connects for maximum effectiveness.

Low FPS Support

  • At a small performance cost, the game will no longer slow down when the framerate drops, making it entirely playable at 45fps on low-spec hardware.

Miscellaneous

  • Added a new "whoosh" sound effect when your hand moves really fast, like when punching or zipping.

  • Added a trail effect behind your hand when it moves fast

  • Changed the FoV-limiting vignette to a stylized comic book border that's always on

  • Changed "Vignette Intensity" to "Field of View" with the options Full, Limited, and Narrow.

  • Gumlines are now completely straight when taught, and no longer jitter when swinging

  • Enemies no longer take damage when you walk into them

  • The distance you can shoot gumlines has been increased

  • Fixed infrequent crash at startup

In other news, Gumball now finally has a real programmer! It's no longer essentially a one-man effort, so expect future updates to release more frequently.

Source

Steam News / 28 September 2018

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