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Steam News10 December 20232y ago

Update v0.6.4.0 (December 10, 2023)

There are some BIG changes to how throwing works. Pivoting is now automatic and forehand/backhand release side is determined by the Disc Edge.

In this update4

Full notes

Full The Ultimate Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions10 changes1 removal
  • Gameplay
  • UI and audio
  • Server
  • Workshop
  • Maps
  • Fixes
addedThere are some BIG changes to how throwing works.Pivoting is now automatic and forehand/backhand release side is determined by the Disc Edge. There was a big need to improve the speed of play, specifically the time it takes to throw. The simplified input should make things easier for new players as well.
changedThere are some BIG changes to how throwing works.Bumper buttons (and Q/E) now cycle target selection. Becoming a Bot now requires a long press of either button. This makes automatic throwing much more viable - and paves the way for it's replacement with a more controllable 'assisted' throwing system in the future.
addedThere are some BIG changes to how throwing works.Keyboard/Mouse controls have been brought up to speed, as well as given some hot keys for Disc Edges to help utilize the speed of the new system. A controller is still highly recommended, but accessibility is a core value and KBM felt a bit neglected.
addedThere are some BIG changes to how throwing works.Aside from that there was a good chunk of code refactor/clean-up and some underlying changes to network flows that go along with this update. Everyone's controls will reset to the new defaults with this patch . If things don't seem to be working, try manually restoring the defaults on the Keybind screen.
changedUpdated Throwing ControlsThrowing during a pivoting greatly improved
removedUpdated Throwing ControlsRemoved AngleOfAttack input (for now)

The Ultimate Game changes

addedPivoting is now automatic and forehand/backhand release side is determined by the Disc Edge. There was a big need to improve the speed of play, specifically the time it takes to throw. The simplified input should make things easier for new players as well.
changedBumper buttons (and Q/E) now cycle target selection. Becoming a Bot now requires a long press of either button. This makes automatic throwing much more viable - and paves the way for it's replacement with a more controllable 'assisted' throwing system in the future.
addedKeyboard/Mouse controls have been brought up to speed, as well as given some hot keys for Disc Edges to help utilize the speed of the new system. A controller is still highly recommended, but accessibility is a core value and KBM felt a bit neglected.
addedAside from that there was a good chunk of code refactor/clean-up and some underlying changes to network flows that go along with this update. Everyone's controls will reset to the new defaults with this patch . If things don't seem to be working, try manually restoring the defaults on the Keybind screen.
changedThrowing during a pivoting greatly improved

There are some BIG changes to how throwing works.

  1. Pivoting is now automatic and forehand/backhand release side is determined by the Disc Edge. There was a big need to improve the speed of play, specifically the time it takes to throw. The simplified input should make things easier for new players as well.

  2. Bumper buttons (and Q/E) now cycle target selection. Becoming a Bot now requires a long press of either button. This makes automatic throwing much more viable - and paves the way for it's replacement with a more controllable 'assisted' throwing system in the future.

  3. Keyboard/Mouse controls have been brought up to speed, as well as given some hot keys for Disc Edges to help utilize the speed of the new system. A controller is still highly recommended, but accessibility is a core value and KBM felt a bit neglected.

Aside from that there was a good chunk of code refactor/clean-up and some underlying changes to network flows that go along with this update. Everyone's controls will reset to the new defaults with this patch. If things don't seem to be working, try manually restoring the defaults on the Keybind screen.

As always, thanks for playing and any feedback is greatly appreciated!

Full Patch Notes

Updated Throwing Controls

  • Pivoting is now automatic when starting windup (based on Disc Edge)

  • Pivot lock/unlock [R3 / Mouse3]

  • Throwing during a pivoting greatly improved

  • Direction Arrow stays relative to release point, not disc windup

  • Removed AngleOfAttack input (for now)

  • Hot Keys added for common Disc Edges

  • A - Flat Backhand

  • W - Hammer

  • D - Flat Forehand

Default Control Overhaul

  • Simplified Keybind screen

  • Next/Previous Target [RB/LB] [E/Q]

  • Become Bot [Long Press of Next/Previous Button]

  • Automated Hard Cuts [~180 direction change while holding Turbo]

  • Quickthrow during moving catch moved to normal Throw Button tap

  • On Screen Controls removed (for now) - Default Control Map Screens added

  • More buttons to Set Pull Position

  • L3 added as a default Turbo button

  • Keyboard - Change strategy moved to Long Press of R

  • Keyboard Bot Control Added

  • 2 - Run Left

  • 3 - Run Deep

  • 4 - Run Right

  • X - Run Under

Fixed

  • Throw direction locking in some conditions

  • Fixed Network behavior of fakes, windups, and pivots

  • Several NRE on quickthrow targets

  • Improved Disc Authority in netcode

  • Recalculate Teammate cycle list on becoming thrower

Source

Steam News / 10 December 2023

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