In this update4
Full notes
Full The Ultimate Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Workshop
- Maps
- Fixes
The Ultimate Game changes
There are some BIG changes to how throwing works.
Pivoting is now automatic and forehand/backhand release side is determined by the Disc Edge. There was a big need to improve the speed of play, specifically the time it takes to throw. The simplified input should make things easier for new players as well.
Bumper buttons (and Q/E) now cycle target selection. Becoming a Bot now requires a long press of either button. This makes automatic throwing much more viable - and paves the way for it's replacement with a more controllable 'assisted' throwing system in the future.
Keyboard/Mouse controls have been brought up to speed, as well as given some hot keys for Disc Edges to help utilize the speed of the new system. A controller is still highly recommended, but accessibility is a core value and KBM felt a bit neglected.
Aside from that there was a good chunk of code refactor/clean-up and some underlying changes to network flows that go along with this update. Everyone's controls will reset to the new defaults with this patch. If things don't seem to be working, try manually restoring the defaults on the Keybind screen.
As always, thanks for playing and any feedback is greatly appreciated!
Full Patch Notes
Updated Throwing Controls
Pivoting is now automatic when starting windup (based on Disc Edge)
Pivot lock/unlock [R3 / Mouse3]
Throwing during a pivoting greatly improved
Direction Arrow stays relative to release point, not disc windup
Removed AngleOfAttack input (for now)
Hot Keys added for common Disc Edges
A - Flat Backhand
W - Hammer
D - Flat Forehand
Default Control Overhaul
Simplified Keybind screen
Next/Previous Target [RB/LB] [E/Q]
Become Bot [Long Press of Next/Previous Button]
Automated Hard Cuts [~180 direction change while holding Turbo]
Quickthrow during moving catch moved to normal Throw Button tap
On Screen Controls removed (for now) - Default Control Map Screens added
More buttons to Set Pull Position
L3 added as a default Turbo button
Keyboard - Change strategy moved to Long Press of R
Keyboard Bot Control Added
2 - Run Left
3 - Run Deep
4 - Run Right
X - Run Under
Fixed
Throw direction locking in some conditions
Fixed Network behavior of fakes, windups, and pivots
Several NRE on quickthrow targets
Improved Disc Authority in netcode
Recalculate Teammate cycle list on becoming thrower
Source
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