In this update5
Full notes
Full The Ultimate Game update
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What changed
- Performance
- Gameplay
- Fixes
- Store
The Ultimate Game changes
Core Technology Upgrades
Unity
Unity Engine upgraded to version 2022.3 (from 2020.3)
Universal Render Pipeline updated
TextMeshPro, LinuxToolchain, Discord SDK updated
Added 'version' console command
Mirror
Mirror Networking Framework upgraded to version 93.0.0 (from 57.0)
KCP transport updated to v1.41 (from v1.14)
NetGraph added (Press F10 to toggle)
Improved net stability, faster object updates, reduced bandwidth
More features integrated soon: Client Side Prediction, Rollback, and Lag Compensation
Simplified Online Game Start/Stop
Removed 'Room Scene' for selecting teams
Host can Start/Stop game and remain in the Gameplay scene
Players can pick teams when the game is not live
Host can Add/Remove BOT in practice now
Fixed
BOTs highly valuing teammates in their own endzone
Frequent low aim on quick throw
Gamestate loading issues for clients
Player Cosmetic loading issues for clients
Players being added to multiple team lists
Uncaught errors when KCP console connecting
Unreliable loading screen logic
Instantaneous throws from BOTs
Source
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