HomeGamesUpdatesPricingMethodology
Steam News24 April 20262mo ago

《TTD》4.24 Major Update New Endless Mode & Various Detailed Contents

It’s been half a year since the last update. My update pace has been extremely slow, and I apologize to all waiting players.

Full notes

Full 天灾:防御 THE TROUBLE:DEFENSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions2 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • Performance
addedMajor Update: New Endless Mode
addedIn the new endless mode, a brand-new progression system has been implemented. Instead of earning money from kills to purchase upgrades, you will gain experience from kills to level up automatically.
addedA day and night cycle has been added to endless mode. At normal time speed, one full in-game day lasts 24 real-world minutes, with lighting shifting dynamically over time.
fixedFour weather types have been added: clear, cloudy, rain, and thunderstorm. Weather may transition at fixed times each in-game day.
changedVisual lighting effects have been improved. Enemies now cast visible shadows under illumination at night.
addedAdded volume adjustment controls.

天灾:防御 THE TROUBLE:DEFENSE changes

addedMajor Update: New Endless Mode
addedIn the new endless mode, a brand-new progression system has been implemented. Instead of earning money from kills to purchase upgrades, you will gain experience from kills to level up automatically.
addedA day and night cycle has been added to endless mode. At normal time speed, one full in-game day lasts 24 real-world minutes, with lighting shifting dynamically over time.
fixedFour weather types have been added: clear, cloudy, rain, and thunderstorm. Weather may transition at fixed times each in-game day.
changedVisual lighting effects have been improved. Enemies now cast visible shadows under illumination at night.

It’s been half a year since the last update. My update pace has been extremely slow, and I apologize to all waiting players.

Here are the update contents:

Major Update: New Endless Mode

In the new endless mode, a brand-new progression system has been implemented. Instead of earning money from kills to purchase upgrades, you will gain experience from kills to level up automatically.

Upon leveling up, you can pick one enhancement from three random options. There are currently 19 unique enhancements available in this version.

Other Updates: Day & Night Cycle

A day and night cycle has been added to endless mode. At normal time speed, one full in-game day lasts 24 real-world minutes, with lighting shifting dynamically over time.

Weather System

Four weather types have been added: clear, cloudy, rain, and thunderstorm. Weather may transition at fixed times each in-game day.

Lighting & Shadows

Visual lighting effects have been improved. Enemies now cast visible shadows under illumination at night.

Minor Adjustments:

  • Added volume adjustment controls.

  • Added F11 shortcut for fullscreen / windowed toggle (may contain minor bugs).

  • Expanded save and load functionality. All enemies and their positions, as well as the player’s location, are now fully saved.

  • Fixed cannon bugs and significantly increased its firing rate.

I only have stable system performance while running a game, so this announcement was written with Dead by Daylight open in the background.

Thank you for playing!

Source

Steam News / 24 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.