Full notes
Full The Time I Have Left update
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Repeated intro
Hello everyone!
What changed
- UI and audio
- Balance
- Maps
The Time I Have Left changes
Nitro here. We've got another patch incoming!
The Kickstarter campaign has about a week left, and we still need your help to reach our goal. We encourage you to check it out and share it with your friends! And your enemies too, while we're at it.
The big news in this patch is that we're adding a new localization to the demo: Japanese! You can switch languages in the Options menu.
Now, onto the changelog:
Features
Added the Japanese localization.
Some UI elements now have an automatic scroll when their text is too long to fit.
Balance
The melee attacks for Enemy 3 (the one with the spikes!) now consume much more of the creature's Willpower to compensate for them being so difficult to avoid.
Bugfixes
The Map App no longer freezes if you open the Quick Navigation menu while there are no named locations to quick-navigate.
Fixed various minor issues (performance, localization, etc).
Sincerely,
Nitro and the team at Ground Game Atelier
Source
Changelog.gg summarizes and formats this update. How we read updates.
