Full notes
Full The Third Shift update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Performance
- Fixes
A small update for you all today. Not much has come across my desk lately... are you all holding out on me?!? or is the game *finally* super stable?
QOL update:
-Added a water cooler in the cryptids, back in the bigfoot exhibit
Fixes:
-Fixed issue with the camera shaker at the end of the game causing a crash if the player is using the taser while it's doing its shake.
-Fixed issue with two
Mamas
spawning in the jobs exhibit if you enter the dial room while being chased. I now have it set so you can't enter if you already have the cross.
-Adjusted
Mama's
spawn rate after getting a cross piece in the artifacts and dig site first. I haven't been able to replicate it, but I've been told she can be aggressive after getting these pieces first. If she's still acting up, please let me know!
-Made a few more adjustments to the locked door in the
sewers
after unlocking. I was told a player experienced a bug where they unlocked it, but it wasn't fully unlocked until they left and re-entered the room. This one has been *very* tough to replicate, so I've just been throwing failsafes at it until it works properly for everyone. But please feel free to let me know if it causes you issues.
And I believe that's it... I've been keeping an eye out in the discussion tab and nothing urgent has been popping up. I'll take that as a good sign. I'll still be watching though, so please feel free to let me know!
Alright, hope you all have a great weekend! -Scottie
Source
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