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Steam News23 August 202510mo ago

August Demo Update

I thank you all for your feedback on the first build of The Sword Game, I apologize for taking too long as I was dealing with a major burnout in the middle of the development.

Full notes

Full The Sword Game update

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What changed

1 fix6 additions3 changes0 removals
  • Gameplay
  • Fixes
changedI thank you all for your feedback on the first build of The Sword Game, I apologize for taking too long as I was dealing with a major burnout in the middle of the development. Any feedback is crucial as I still want to make The Sword Game a game that people want to play. Here are the changed made:
addedA brand new Level Selection screen.
addedA new sword swing animation: It's now a trail that appears on the screen, made using a custom trail renderer.
addedA new bloody kill effect applied to every enemy.
addedA new, more cartoonish looking stomp effect.
addedAdded camera tilting on side movement and camera sideways turning.

The Sword Game changes

changedI thank you all for your feedback on the first build of The Sword Game, I apologize for taking too long as I was dealing with a major burnout in the middle of the development. Any feedback is crucial as I still want to make The Sword Game a game that people want to play. Here are the changed made:
addedA brand new Level Selection screen.
addedA new sword swing animation: It's now a trail that appears on the screen, made using a custom trail renderer.
addedA new bloody kill effect applied to every enemy.
addedA new, more cartoonish looking stomp effect.

I thank you all for your feedback on the first build of The Sword Game, I apologize for taking too long as I was dealing with a major burnout in the middle of the development. Any feedback is crucial as I still want to make The Sword Game a game that people want to play. Here are the changed made:

  • A brand new Level Selection screen.

  • A new sword swing animation: It's now a trail that appears on the screen, made using a custom trail renderer.

  • A new bloody kill effect applied to every enemy.

  • A new, more cartoonish looking stomp effect.

  • Added camera tilting on side movement and camera sideways turning.

  • The enemies now have a flashing red light around them when the player gets close enough to it, enhancing the visibility.

  • Controller vibration adjusted.

  • Main menu navigation system bugfixes.

  • Fixed a bug where pressing down the W key on the keyboard and resetting the level while holding it to not trigger the time counter start sequence.

  • Tutorials 1 and 2 adjusted for smoother playthrough (Tutorial 2's rank A requirement changed from 24 seconds to 22).

Source

Steam News / 23 August 2025

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