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Steam News27 February 20188y ago

SEND ME YOUR IDEAS!

First read my blog update about my game, The Studio. http://daevfinnstudio.com/games-as-an-exploration-of-time-art-and-the-unconscious/ Then understanding that I'm looking for unusual things to add to my game, and the w

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addedThen understanding that I'm looking for unusual things to add to my game, and the window is closing soon, tell me something you'd like to see. Is there a monument in your home town made out of matches? Is there an unusual piece of architecture? By taking ideas from you, I add to the depth of the game because I add to the user experience.
addedPart of what I'm exploring is games as a form of the unconscious, by adding things that might be oddly familiar I'm embedding an experience in game for you. Psychology says that locations hold memories for us, that's why when we visit our home town, we are awash with memories. My goal is to explore how to bring your memories into the game, collective memories by bringing those things alive in game.
addedMy examples from my blog is the Food Circus Clown from Middletown New Jersey. It's often considered a weird and wonderful site along the highway. It's an oddity from bygone days that is still standing sentinel to memories of being creeped out as a kid for generations now.

The Studio changes

addedThen understanding that I'm looking for unusual things to add to my game, and the window is closing soon, tell me something you'd like to see. Is there a monument in your home town made out of matches? Is there an unusual piece of architecture? By taking ideas from you, I add to the depth of the game because I add to the user experience.
addedPart of what I'm exploring is games as a form of the unconscious, by adding things that might be oddly familiar I'm embedding an experience in game for you. Psychology says that locations hold memories for us, that's why when we visit our home town, we are awash with memories. My goal is to explore how to bring your memories into the game, collective memories by bringing those things alive in game.
addedMy examples from my blog is the Food Circus Clown from Middletown New Jersey. It's often considered a weird and wonderful site along the highway. It's an oddity from bygone days that is still standing sentinel to memories of being creeped out as a kid for generations now.

First read my blog update about my game, The Studio.

http://daevfinnstudio.com/games-as-an-exploration-of-time-art-and-the-unconscious/

Then understanding that I'm looking for unusual things to add to my game, and the window is closing soon, tell me something you'd like to see. Is there a monument in your home town made out of matches? Is there an unusual piece of architecture? By taking ideas from you, I add to the depth of the game because I add to the user experience.

Part of what I'm exploring is games as a form of the unconscious, by adding things that might be oddly familiar I'm embedding an experience in game for you. Psychology says that locations hold memories for us, that's why when we visit our home town, we are awash with memories. My goal is to explore how to bring your memories into the game, collective memories by bringing those things alive in game.

My examples from my blog is the Food Circus Clown from Middletown New Jersey. It's often considered a weird and wonderful site along the highway. It's an oddity from bygone days that is still standing sentinel to memories of being creeped out as a kid for generations now.

Do you have weird things? Email me at daev.finn@gmail.com. Try to be specific in where this oddity or scary thing is. What is the town, the address, and what impresses you about it. You don't have to tell me specific memories, just send me the idea and i'll pick at least one to put in game.

-Daev

Source

Steam News / 27 February 2018

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