What changed
2 fixes0 additions3 changes0 removals
changedArenas felt somewhat grindy with so many enemies. There was also lot of idle waiting time in earlier arenas, since enemies died so fast. Arenas should now feel lot more fast paced with lower respawn times and reduced number enemies.
changedReduced number of enemies in arenas from 24 to 18
changedReduced starting respawn time from 10 to 6.6 - 9.6 seconds depending on zone
fixedFixed bonus health from cave buff not being calculated when buying Greed (Wizard's exclusive item)
fixedFixed player losing levels when entering second loop portal while above lvl 12
number of enemies in arenas24→18↓number of enemies in arenas decreased, nerfstarting respawn time10→6.6-9.6seconds↓starting respawn time decreased, buffThe Struggle of Combat changes
changedArenas felt somewhat grindy with so many enemies. There was also lot of idle waiting time in earlier arenas, since enemies died so fast. Arenas should now feel lot more fast paced with lower respawn times and reduced number enemies.
changedReduced number of enemies in arenas from 24 to 18
changedReduced starting respawn time from 10 to 6.6 - 9.6 seconds depending on zone
fixedFixed bonus health from cave buff not being calculated when buying Greed (Wizard's exclusive item)
fixedFixed player losing levels when entering second loop portal while above lvl 12
Arenas felt somewhat grindy with so many enemies. There was also lot of idle waiting time in earlier arenas, since enemies died so fast. Arenas should now feel lot more fast paced with lower respawn times and reduced number enemies.
Reduced number of enemies in arenas from 24 to 18
Reduced starting respawn time from 10 to 6.6 - 9.6 seconds depending on zone
Fixed bonus health from cave buff not being calculated when buying Greed (Wizard's exclusive item)
Fixed player losing levels when entering second loop portal while above lvl 12
Some other small fixes