Full notes
Full The Struggle of Combat update
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What changed
- Balance
- Gameplay
- Fixes
Not being able to get any new upgrades after lvl 14 made later loops less interesting. So you can now keep earning gold even after reaching maximum level. This should also make going through new zones more worthwile. Later zones sometimes felt grindy if your build was lacking damage, so i reduced health of some enemies.
You can now keep earning gold even after reaching maximum level
Increased gold earned when entering 4th loop portal by 2 (when below lvl 14)
Bullet upgrades now add special attribute if weapon has less than 2 attributes (previously you only got special attribute if weapon didn't have any attributes)
Reduced wizard health from 60 to 55
Reduced ghost health from 60 to 55
Reduced spider health from 85 to 80
Reduced eskimo health from 70 to 65
Reduced penguin health from 80 to 75
Reduced yeti health from 110 to 100
Reduced magmablob health from 110 to 100
Reduced knight health from 120 to 110
Reduced dragon health from 140 to 130
Hotfix:
Fixed game freezing if you owned every tier 2 upgrade
You are no longer guaranteed to get tier 2 upgrades after lvl 14
Increased magic spheres damage scaling
Source
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