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Steam News10 April 20262mo ago

Update v. 1.66.8

Fixed saving the amount of gold when payday arrives in taverns; Fixed dialogues when players run by nearby (dialogues and interactions were resetting); More accurate interactive positions according to aiming cursor; Fix

Full notes

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What changed

5 fixes1 addition1 change0 removals
  • Fixes
  • Balance
  • Gameplay
fixedFixed saving the amount of gold when payday arrives in taverns;
fixedFixed dialogues when players run by nearby (dialogues and interactions were resetting);
fixedFixed animation menu;
changedIncreased chance to catch fish;
fixedFixed gate issue at castle after siege ends;
addedAdded lever for opening and closing gates;

The Story Page changes

fixedFixed saving the amount of gold when payday arrives in taverns;
fixedFixed dialogues when players run by nearby (dialogues and interactions were resetting);
fixedFixed animation menu;
changedIncreased chance to catch fish;
fixedFixed gate issue at castle after siege ends;
  • Fixed saving the amount of gold when payday arrives in taverns;

  • Fixed dialogues when players run by nearby (dialogues and interactions were resetting);

  • More accurate interactive positions according to aiming cursor;

  • Fixed animation menu;

  • Increased chance to catch fish;

  • If a player exits the game during dialogue with an NPC, the NPC now continues performing their actions;

  • Dialogues always display required skill even if it matches so that the player understands when persuasion skill is used;

  • Fixed gate issue at castle after siege ends;

  • Added lever for opening and closing gates;

  • Fixed textures on mountains and some objects.

Source

Steam News / 10 April 2026

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