Full notes
Full The Story Page update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
- Performance
- Fixes
- Balance
The Story Page changes
Display of quest NPCs;
An option to disable motion blur has been added in the settings menu;
Gloves have been added for sale;
A "Cherry Bow" bow has been added for shooting (also available for purchase and crafting);
Work on optimizing boss performance (in testing phase);
More precise movement animations;
Fixed an issue where all players could see the arrow trajectory. Now only the shooter can see it;
Clothing prices have been significantly reduced (from Linet NPC). This applies only to clothing items. The cost of armor and weapons remains unchanged. This change helps new players quickly replace their tattered rags with citizen's clothes;
Guards no longer attack a player if they accidentally hit them during combat or assistance, but only if the guard already has an attack target. For example: a guard is hitting a monster, the player tried to help and struck the guard — he will not react to the player. However, if the guard was idle and the player hits him, then he will start attacking the player back (currently in test mode).
Source
Changelog.gg summarizes and formats this update. How we read updates.
