Full notes
Full THE SPIRIT LIFT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
- Fixes
- UI and audio
THE SPIRIT LIFT changes
We're so happy to hear you've been enjoying our demo! Here's a small update to address some bugs and add more movement speed options.
Also, we want to assure you that the full game will be much more challenging than the demo! This is the type of game that requires dying many times to learn strategy and earn ways to make the next run easier. Or even harder, if you're into that!
We are a smaller team and balancing a deck builder takes time and patience, so thank you again for your feedback. By the way, how many of you found the secret event hinted at in our demo launch trailer?
Changes include:
New option to turn off movement arrows
Sliders for movement speed and rotate speed
New option toggles for hold to rotate and hold to move
You no longer see a run log tutorial if you die
Multi-attacks update the health bar multiple times
Multi-attacks stop if the attacker dies during them
Brightness settings do not reset on a new run
Coin icon added to gold rewards from events
Options text scrambling randomly is fixed
You can no longer gain extra regen by clicking End Turn after all enemies are defeated
Minor fixes to typos and text color
Find the secret event hinted in the demo launch trailer:
Source
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