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Steam News14 April 20262mo ago

100+ Reviews + Small Update for Finding Library Content!

We're over 100 Reviews! Thank you thank you thank you! For smaller teams like us, this is a huge accomplishment. We're so happy that THE SPIRIT LIFT has found an audience.

In this update3

Full notes

Full THE SPIRIT LIFT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Compatibility
fixedBuild number 5721Fixing Dark Compass and Deflated Bopper cards to be labeled as Weapon instead of Aid!
addedBuild number 5721Adding auto-save indicator for when we save the run at the start of each floor
changedBuild number 5721Updating selection of story events to help fill out the library after reaching 50%. If the conditions are correct for an event which gives evidence, cards, or secret keys you don't have, they are prioritized better.
addedUpdates to Game InfoWe've added accessibility and content notes to our Steam page! And copied here if you want to read them right now.
changedAccessibility FeaturesSeparate Volume Controls for Main (all audio), Music and SFX
changedAccessibility FeaturesToggles for disabling flashing lights and screen shake

THE SPIRIT LIFT changes

fixedFixing Dark Compass and Deflated Bopper cards to be labeled as Weapon instead of Aid!
addedAdding auto-save indicator for when we save the run at the start of each floor
changedUpdating selection of story events to help fill out the library after reaching 50%. If the conditions are correct for an event which gives evidence, cards, or secret keys you don't have, they are prioritized better.
addedWe've added accessibility and content notes to our Steam page! And copied here if you want to read them right now.
changedSeparate Volume Controls for Main (all audio), Music and SFX

We're over 100 Reviews!

Thank you thank you thank you! For smaller teams like us, this is a huge accomplishment. We're so happy that THE SPIRIT LIFT has found an audience. Thank you for talking about the game, recommending it to friends and content creators, and of course playing and reviewing! The next big milestone for reviews is rather high, but every single one counts, so please consider leaving one if you haven't already!

UPDATE NOTES

Today we've made a small quality of life update to address some issues players have mentioned! Thank you for playing and giving us feedback!

Build number 5721

  • Fixing Dark Compass and Deflated Bopper cards to be labeled as Weapon instead of Aid!

  • Adding auto-save indicator for when we save the run at the start of each floor

  • Updating selection of story events to help fill out the library after reaching 50%. If the conditions are correct for an event which gives evidence, cards, or secret keys you don't have, they are prioritized better.

Remember if you want to report more issues, the fastest way is to use our form!

https://forms.gle/5PwwiRp79oNqrkW47

Updates to Game Info

We've added accessibility and content notes to our Steam page! And copied here if you want to read them right now.

Accessibility Features

  • Separate Volume Controls for Main (all audio), Music and SFX

  • All dialogue is readable on screen

  • Windowed or Fullscreen modes, resolution controls, brightness slider

  • Toggles for disabling flashing lights and screen shake

  • Toggle for outlining searchable objects to reduce pixel hunting

  • Toggles for hold to walk and hold to rotate

  • Movement controllable by on screen arrows or WASD

  • Walk and Rotate speed sliders

  • Mouse only controls

Let us know if there are other accessibility controls you would like, it will help us prioritize them in our backlog!

https://forms.gle/5PwwiRp79oNqrkW47

Content Notes

Cartoon violence against non-human creatures, mention of alcohol and drugs, mild crude humor, mild cursing, spider-themed creatures, mild jump scares (creatures moving towards player to trigger a battle), depictions of guns and blades.

What's Next?

Behind-the-scenes content and more events are coming up, and we're continuing work on the bigger stuff we mentioned before: One last special feature in the game and controller support!

Source

Steam News / 14 April 2026

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