In this update6
Full notes
Full The Spell Brigade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Compatibility
- Gameplay
- Maps
- Store
- UI and audio
The Spell Brigade changes
Attention Brigadiers!
This is your chance to test the new changes ahead of the pack! You have until Sunday 23:59 (CEST/GMT+2) to give your feedback. Please find preliminary patch notes for this build below.
Please check out this post to find all necessary info about how to access the branch, and backup your save file safely.
If you want to chat with other Early Brigadiers, please do so on this post. Any feedback you have can be shared in the comments below or our Steam Forums. Any bugs you find you can share in our Bug Report section.
⛔ Please be aware that you will only be able to match with players who are also on this branch.
💬 Please keep all chatter regarding this session in these areas, simply as to not confuse other players who are not in the beta.
⏰ Open Beta End Times
| Time Zone | Local Date & Time |
|---|---|
| PDT (US West Coast) | Sunday, 14:59 (2:59 PM) |
| EDT (US East Coast) | Sunday, 17:59 (5:59 PM) |
| GMT / UTC | Sunday, 21:59 (9:59 PM) |
| BST (United Kingdom) | Sunday, 22:59 (10:59 PM) |
| CEST (Belgium) | Sunday, 23:59 (11:59 PM) |
| EEST (Eastern Europe) | Monday, 00:59 (12:59 AM) |
| JST / KST (Japan/Korea) | Monday, 06:59 (6:59 AM) |
| AEST (Australian East) | Monday, 07:59 (7:59 AM) |
1.0.6.17682 (25-06-'26)
📦 CONTENT
📜 7 NEW Scrolls
SECOND BREATH
Gain a speed stack every second you’re standing still, and lose one every second you’re moving (max 10 Stacks). +2% Move Speed per stack.
LUCKY SCROLL
Get a random Scroll. An additional Scroll Chest will appear somewhere on the map.
MAGICIAN COLLISION
When colliding with a teammate, increase both Wizards’ Move Speed by 25% for 5 seconds (10s cooldown).
PASSIVE INCOME
Luck is capped at 0, but every 5 Level Ups will contain a guaranteed Legendary.
FIGHT OR FLIGHT
When taking damage, increase Move Speed by 30% for 2 seconds (7s cooldown).
THICK SKIN
The less Health you have, the more Armor you gain (max 200).
DRINKING BUDDIES
Whenever you pick up a Health Potion, all teammates will also receive 50% healing. Additionally, whenever a teammate picks up a Health Potion, you will also receive 50% healing.
🕹️ GAMEPLAY IMPROVEMENTS
✅ Added a Scroll HUD that shows cooldowns, triggers, or stacks. 🤝 Delayed Fate will only appear if a player still has rerolls to spend, or if the Reroll Mastery is active. 🤝 Made the following enemies pingable:
Elder Shaman
Elder Bloat Crab
Elder Teethy Worm
Broodmaw
Stampeders
Frostroot
Baby Manta
✅ Size upgrade mastery now affects Spear Barrage and Impish Havoc. ✅ Gnashers can now be frozen. ✅ Made sure Bile Spitter, Rift Sentinel and Sol’phish projectiles can destroy each other on hit. ✅ Ghost movement is no longer affected by speed-altering terrain (Roads, Frost Branches, …). ✅ Scroll chests now take damage from enemy projectiles.
🎨 VISUAL IMPROVEMENTS
✅ Fixed the visual for the Rift being too small in its exit animation. ✅ Improved the visuals for the Arcane Broadsword. ✅ Reworked Brimstone splash effect. ✅ Updated the player's death explosion.
⚖️ BALANCING
🤝 Spear Barrage
Improved Spear Barrage targeting.
Slightly increased hitbox size.
Slightly increased cast animation speed.
Slightly increased the base damage of Spear Barrage.
🤝 Hex Bomb
Bounce augmentations will no longer reduce damage.
Split augmentations now work similarly to other “split at end of lifetime” augmentations.
🤝 Removed damage splitting for:
Shadow Talon augmentation on Talon Slash
Rear Blades augmentation on Phantom Blades
Multi-Barrage augmentation on Spear Barrage
🤝 Mul’Gath
Mul'Gath has a higher damage resistance during phase transitions.
Mul’Gath’s minions now immediately start healing him over time.
🤝 Scrolls
Bountiful Quests and Go-Getter’s Grace have been made to work retroactively.
Go-Getter’s Grace’s healing buff has also been increased from 25% to 30%.
Fist of Support has been reworked to increase both Damage (10%) and Critical Damage (30%) every time you revive a teammate.
Reworked Power of Friendship to increase Armor instead of Damage.
Savior Focus, Steady Hand, and Resilient Revival have been removed.
🙌 QOL
🤝 Quests that track progress are now made more visible in-game. This applies to:
Completing worlds on different difficult levels
Infusing all different elements
Collecting 12 different scrolls
✅ Tweaked store animation values to make selection moments during gameplay smoother. ✅ Improved the Wizard Trait descriptions so each wizard's effects are more clear. 🤝 Improved scrolling behavior in the Quest Menu.
⚙️ STABILITY & BUGFIXES
🤝 Fixed an issue where buttons in the Pause menu would remain selected after reopening the pause menu. ✅ Fixed an issue where rewards from certain challenges were immediately available in the same run. ✅ Fixed an issue where Scepter Mesh would still damage enemies for a few seconds after despawning. ✅ Fixed an issue where the Necro Whirl visual would clip into the ground if the Stalking Whirl augmentation was equipped. _______________________________________________ 🤝 = changes inspired by community feedback
Source
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