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Steam News12 February 20188y ago

Version 3.11 is now available!

3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested.

Full notes

Full The Spatials: Galactology update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • Events
  • Security
  • Server
added3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release notes in case you missed our development updates.
addedPer-ship filtering in officer listingsAll officer listings that allow filters now have an option to display the crew of a single ship:
addedNew planet header imagesMax has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons:
addedNew reveal event for LactiansLactians now have the reveal event they were meant to. A team of Lactian priests and servants will visit your station with neutral reputation, and start littering the place with their leaflets about the Church of Lactus. Future visits won't be so peaceful tho.
changedResearch screen final designThe research screen received a much needed cleanup. No more misaligned icons and overlapping everything.
addedNew security objectsSecurity has been fleshed out into its own research group, mixing a new a tiered system of turrets, shield turrets, item recipes and a high end door. The new damage turrets won't autoscale their damage anymore so you will need to replace them from time to time (there's not a huge amount of them, don't fear a bit of micro for this one). We are also introducing a new kind of turret, the shield turret. This defensive turret works like shield weapons, with a longer cooldown but greater duration. And finally there's also a new, top end tier for security doors, which is almost as strong as a regular wall.

The Spatials: Galactology changes

added3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release notes in case you missed our development updates.
addedAll officer listings that allow filters now have an option to display the crew of a single ship:
addedMax has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons:
addedLactians now have the reveal event they were meant to. A team of Lactian priests and servants will visit your station with neutral reputation, and start littering the place with their leaflets about the Church of Lactus. Future visits won't be so peaceful tho.
changedThe research screen received a much needed cleanup. No more misaligned icons and overlapping everything.

3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release notes in case you missed our development updates.

Resource list in galaxy view

The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good solution, so a proper alphabetical menu will be now displayed instead:

Per-ship filtering in officer listings

All officer listings that allow filters now have an option to display the crew of a single ship:

New planet header images

Max has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons:

New docks

After discussions in the forums, we've decided to give this a try: Docks don't feature the long tube they had originally. In addition they now can only be built outside and will require a clear 3x3 area around them. Unlike the attrition rules used for "inside" objects both of these rules are "soft". Enterprising players can find ways around them. But it's the spirit that counts.

New reveal event for Lactians

Lactians now have the reveal event they were meant to. A team of Lactian priests and servants will visit your station with neutral reputation, and start littering the place with their leaflets about the Church of Lactus. Future visits won't be so peaceful tho.

Research screen final design

The research screen received a much needed cleanup. No more misaligned icons and overlapping everything.

New security objects

Security has been fleshed out into its own research group, mixing a new a tiered system of turrets, shield turrets, item recipes and a high end door. The new damage turrets won't autoscale their damage anymore so you will need to replace them from time to time (there's not a huge amount of them, don't fear a bit of micro for this one). We are also introducing a new kind of turret, the shield turret. This defensive turret works like shield weapons, with a longer cooldown but greater duration. And finally there's also a new, top end tier for security doors, which is almost as strong as a regular wall.

Getting serious about localization

For the past months several members of our player community have produced translations of Galactology to their languages, and we contacted them to seek authorization to include their work into our game. All of them accepted! We are forever grateful to Silas Coldfire, JonTurK, Swiloga and LeChatMG. This means version 3.11 will include bundled translations, and it will also autodetect the user OS language in order to automatically show the right one on the first game launch. If you are already using a translation it won't touch your settings. And of course you can still go into the game options screen and select a different language if you prefer to do so. We want to facilitate the process of crowdsourced translation as much as possible. For this reason we are preparing a new translation server for our games. This service will allow any user to make translation

Source

Steam News / 12 February 2018

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